First of all, I'm not sure if this belongs in All About Scratch or Advanced Topics, so if a Mod moves it, I don't mind. ;)
Well for those of you who haven't seen my Level Creator-Player, check it out now, as thats what this is mostly going to be about. Now as far as the history of that project, it goes back less than a year ago, all on two forums topics (here and here). There, Archmage (notice how I capitalize ;) was having trouble with making his Array based sensing, and then he just needed the sensing to work better. He was using this so he could perhaps make a game on flash and on scratch, and this would make him be able to transfer codes for scratch to flash, and reverse, so you could play the game on either version. So I was looking at the replies, and I noticed JSO was making his own Array based sensing projects, and all of this interested me, so I made my own.
Now even I am quite proud and impressed with myself. Though I'm still not quite satisfied. What I want to do, is to make it more like his project, and make it able to sidescroll, and be able to change each tile, and making it as most like a Mario game as possible. First of all, I wanted to make it appear the same size as a Mario game (the same number of blocks on the screen). Now I tested this out, and it appeared that in my Level Creator, it is 15 by 11, and in New Super Mario Bros. DS, it is 16 by 12, so there is not much I need to do, and if wanted, I won't even bother to change it. Most importantly, I will also need to make each tile a seperate sprite. You may have not noticed, but in my Level Creator, it only uses 2 sprites, taking care of all of the spaces on the screen. One sprite stamps on each space when you click it to the next type of block, and the other is the ball. Each tile will need to be a seperate sprite, because when the screen is moving/sidescrolling, each sprite will be moving, and scratch is not fast enough to stamp over 100 blocks in the screen each milisecond (And I don't plan to hack or to do speed-stepping). Though as far as scrolling, I don't know how to do it with arrays (believe me it is different).
Any help, please? (Maybe from Archmage?)
Last edited by Lucario621 (2009-07-20 13:19:21)
Offline
The main reason is that in fall I want to start working on a replica of Mario vs. Donkey Kong: Minis March Again! (for DSiWare), and because some of it may be difficult because its made for touchscreen, I may mix it a bit with March of the Minis, though I'm not going to give too many more spoilers . Well yeah maybe.
Offline
The-Whiz wrote:
Actually I was having some ideas on how to do something like this... I'll try to help you...
Oh really! Great!
Offline