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#101 2009-08-10 17:40:56

henley
Scratcher
Registered: 2008-06-21
Posts: 1000+

Re: Scratch 1.5

Here are some blocks I want, in PICTURE FORM!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!






http://i30.tinypic.com/s25qva.png


"I've worked so hard for you and you give me nothing in return. Do you need help... Or do I?"

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#102 2009-08-11 10:13:27

takide
Scratcher
Registered: 2008-11-18
Posts: 14

Re: Scratch 1.5

i think that we should have better scratch boards. ones that can turn a light on when its programmed too or turn a motor.

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#103 2009-08-11 10:15:41

takide
Scratcher
Registered: 2008-11-18
Posts: 14

Re: Scratch 1.5

ohh and i want a custom loader and an option not to have that silly flag

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#104 2009-08-11 10:17:08

takide
Scratcher
Registered: 2008-11-18
Posts: 14

Re: Scratch 1.5

ohh one more thing. being able to set a sound thats in the game to a sprites sound<play note(  )for(  )secss><set instrument to(

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#105 2009-08-12 14:55:38

fg123
Scratcher
Registered: 2008-11-13
Posts: 1000+

Re: Scratch 1.5

i dont think the broadcast[] for ()seconds is necessary.


Hai.

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#106 2009-08-12 15:26:12

samurai768
Scratcher
Registered: 2009-07-21
Posts: 1000+

Re: Scratch 1.5

an import song from itunes button!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
PLEASE!

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#107 2009-08-12 15:28:31

samurai768
Scratcher
Registered: 2009-07-21
Posts: 1000+

Re: Scratch 1.5

fg123 wrote:

i dont think the broadcast[] for ()seconds is necessary.

well what you want something to happen only when a certain thing happens! HUH? HUH? WHAT ABOUT THAT!
jk  smile 
i still like that feature.

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#108 2009-08-12 18:01:08

fg123
Scratcher
Registered: 2008-11-13
Posts: 1000+

Re: Scratch 1.5

samurai768 wrote:

fg123 wrote:

i dont think the broadcast[] for ()seconds is necessary.

well what you want something to happen only when a certain thing happens! HUH? HUH? WHAT ABOUT THAT!
jk  smile 
i still like that feature.

I still dont get it.
what about:
if (hi) = 1
{
broadcast{...}
}
and set hi to 1 when you need it, 0 when you dont.


Hai.

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#109 2009-08-13 10:18:42

TheCatAndTheBanana
Scratcher
Registered: 2008-03-21
Posts: 1000+

Re: Scratch 1.5

Maybe building blocks with scratch like byob, and saving them?


My Newest Project!
Ceta? wat r u doin? CETA! STAHP!

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#110 2009-08-14 10:40:02

henley
Scratcher
Registered: 2008-06-21
Posts: 1000+

Re: Scratch 1.5

TheCatAndTheBanana wrote:

Maybe building blocks with scratch like byob, and saving them?

I like the way you think!


"I've worked so hard for you and you give me nothing in return. Do you need help... Or do I?"

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#111 2009-08-14 13:31:54

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Scratch 1.5

i know this has probly been said loads of times.

<recive[  ]>


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Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

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#112 2009-08-14 14:04:55

WeirdF
Scratcher
Registered: 2009-05-31
Posts: 1000+

Re: Scratch 1.5

These are my suggestions:

1. Hide/show list blocks

2. Variable co-ordinates blocks

3. 'Stop all scripts for this sprite' block

4. Blocks to allow you to access system files (for example, to make a sprite a picture from someone' computer, like if you wanted the main character of the game to be choses by the player.

5. Save and load game blocks (I'm not quite sure how that would be done)

6. 'Previous costume' block

7. 'If touching {insert object here}, bounce' block

8. Make it so that you can switch variables from global to local and vice-versa.

9. 'Point away from {insert object here}' block.

10. 'Forever broadcast' block

11. 'Receive' block (so that it could revive a message at any time)

I'd say the only one that the scratch team might not do is number 5.


http://i.cr3ation.co.uk/dl/s1/gif/847032b8a331def77529b6a0384db1fe_handfingers.gif

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#113 2009-08-14 16:03:46

cocoanut
Scratcher
Registered: 2007-07-10
Posts: 1000+

Re: Scratch 1.5

Tabs, for viewing multiple projects at once? I have a thread here, with more info. Maybe they can put it in 1.5, as it sadly wasn't implemented in 1.4.


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#114 2009-08-14 19:24:08

Maroon
Scratcher
Registered: 2009-08-14
Posts: 16

Re: Scratch 1.5

Suggestion for Scratch 1.5
Add simple movement boxes like:
When Flag Clicked
*Forever*
If right arrow key pressed
move right
*Forever*


I fall: It's tragedy. You fall: It's comedy.

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#115 2009-08-15 12:26:40

lonwol
Scratcher
Registered: 2008-11-10
Posts: 1000+

Re: Scratch 1.5

I would like ScratchNET to come out it makes it so you could turn your game into a online multiplayer type thing you could see other scratchers and maybe even talk to them.


I host servers for money ya?

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#116 2009-08-15 19:57:45

jake451998
Scratcher
Registered: 2009-04-01
Posts: 100+

Re: Scratch 1.5

Xkhaoz wrote:

Well, now that Scratch 1.4 is out, what do you want to see in Scratch 1.5? Yes I know this is early, but ah well.

typing to code to make new blocks to make scratch easier?WITH THE OLD BLOCKS SO YOU HAVE THOSE

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#117 2009-08-15 19:59:22

jake451998
Scratcher
Registered: 2009-04-01
Posts: 100+

Re: Scratch 1.5

oh and a bounce block

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#118 2009-08-16 16:05:53

KelynC
Scratcher
Registered: 2009-04-28
Posts: 2

Re: Scratch 1.5

they should make it so you can adjust how quickly the pen and stamps fade away

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#119 2009-08-17 11:24:00

All4one
Scratcher
Registered: 2009-03-03
Posts: 1000+

Re: Scratch 1.5

Well, there is already a "STOP ALL SOUNDS" block. I think there should be a "STOP ALL SOUNDS FOR 1 SECS" block. I mean, not all the time 1 second of course, you can change it, like the other blocks. If this block already exists, I'm sorry, I still have 1.3.1 XD!


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#120 2009-08-18 16:01:26

HiGuy001
Scratcher
Registered: 2009-04-10
Posts: 20

Re: Scratch 1.5

[blocks]<when green flag clicked>[/blocks]
<new variable [name]>
<delete variable [name]>
<tell sprite {sprite} to do>
Code here
<bottom>
<give sprite {sprite} script:>
Code here
<bottom>
<stop {script, all} script(s) on sprite {sprite}>
<reload> (Hit Green Flag)
<stop all scripts but {script or block}>
< () and () >
< {} and {} >
< [] and [] >
< () or () >
< {} or {} >
< [] or [] >
[blocks]<stop all>[/blocks]


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#121 2009-08-19 07:38:42

dusski
Scratcher
Registered: 2009-06-04
Posts: 75

Re: Scratch 1.5

why don't you make a little screen in scratch 1.5 where you can see yourself
and for example you want to make face recognition software with scratch or you just want to have fun and take pictures with picture block or something like that
if you understand what i am talking about
do you?


dusski

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#122 2009-08-19 07:51:31

WeirdF
Scratcher
Registered: 2009-05-31
Posts: 1000+

Re: Scratch 1.5

Maroon wrote:

Suggestion for Scratch 1.5
Add simple movement boxes like:
When Flag Clicked
*Forever*
If right arrow key pressed
move right
*Forever*

You can just do that by changing x, and it doesn't specify how far you want to move right.


http://i.cr3ation.co.uk/dl/s1/gif/847032b8a331def77529b6a0384db1fe_handfingers.gif

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#123 2009-08-19 08:07:24

filo5
Scratcher
Registered: 2008-01-08
Posts: 1000+

Re: Scratch 1.5

Well, I guess I'll do it again!

WeirdF wrote:

These are my suggestions:

1. Hide/show list blocks Well, this is a brilliant idea! I want them too!

2. Variable co-ordinates blocks Not sure we really need it...

3. 'Stop all scripts for this sprite' block Yes, that's good.

4. Blocks to allow you to access system files (for example, to make a sprite a picture from someone' computer, like if you wanted the main character of the game to be choses by the player. That is an idea, but read-only for security reasons

5. Save and load game blocks (I'm not quite sure how that would be done) You can make it yourself by some scripts.

6. 'Previous costume' block NOT needed.
switch to costume [ ( (costume #) - (1) ) ]


7. 'If touching {insert object here}, bounce' block NOT needed. You can make it yourself.

8. Make it so that you can switch variables from global to local and vice-versa. Aggree

9. 'Point away from {insert object here}' block. NOT needed. You can make it yourself.

10. 'Forever broadcast' block NOT needed. You can make it yourself.

11. 'Receive' block (so that it could revive a message at any time) You mean the diamond-shaped block?

I'd say the only one that the scratch team might not do is number 5.

And maybe sprite classes/types. (What, Scratch was object oriented in 0.1, right?)


Converting my Scratch projects to Python!

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#124 2009-08-19 08:58:52

WeirdF
Scratcher
Registered: 2009-05-31
Posts: 1000+

Re: Scratch 1.5

For the variables co-ordinates, I was thinking of this:

{variable name} go to x ( ? ) y ( ? )

For the save/load blocks, I meant that you can save the game, like you can save most computer games, so that when you go back onto the game, you start where you left off.

I know you can make lots of those yourself, as I have done it countless times, but it would just make things easier.

I mean a command block, that just said receive, so you could receive something at any time.

Last edited by WeirdF (2009-08-19 10:18:46)


http://i.cr3ation.co.uk/dl/s1/gif/847032b8a331def77529b6a0384db1fe_handfingers.gif

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#125 2009-08-19 10:13:48

dusski
Scratcher
Registered: 2009-06-04
Posts: 75

Re: Scratch 1.5

how can you make save and load script?


dusski

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