This is a read-only archive of the old Scratch 1.x Forums.
Try searching the current Scratch discussion forums.

#51 2009-07-21 02:24:45

tezcatlix
Scratcher
Registered: 2009-06-02
Posts: 16

Re: Scratch 1.5

I would like to see a message sending syntax a little bit nearer to Smalltalk classic syntax

< send to [ sprite ] [message]>

Not just broadcasting

Why? Well, a broadcasted message points clearly to more than 1 sprite understand a message. But one message send to just one sprite could help to understand quickly certain projects, and may be to write them.

I'm absolutely agree with HiGuy about this:

Add and delete sprite blocks.
<deletesprite{sprite}>
<newsprite[name](x)(y)(costume)> Maybe better like copy [sprite1] to [sprite2]

Local file access (offline only).
<exporttextbox{textbox}asfilename[name.txt]where[path]>
<loadproject[path]>
<saveproject>
<loadtextfile[path]totextbox{textbox}>

it would make linking projects not just in the website, even in local projects, like hiperdocuments in Squeak.

Offline

 

#52 2009-07-21 05:56:55

filo5
Scratcher
Registered: 2008-01-08
Posts: 1000+

Re: Scratch 1.5

Show/Hide lists, and a feature from Ruby: when pointing to -1 element of a list, it returns the last element, -2 returns the one before last element and so on.


Converting my Scratch projects to Python!

Offline

 

#53 2009-07-21 14:01:45

FiremariomkiZX
Scratcher
Registered: 2008-05-08
Posts: 100+

Re: Scratch 1.5

How about the ability to break the fourth wall like Metal Gear Solid sometimes does? Like with the Psycho Mantis fights, being able to check EVERY file on the computer being used and telling the player his favorite games (including emulated games!)
Also, a creepy twist would be to let scratch do commands... for you, like Psycho Mantis does! Psycho could tell you to remove your (what ever is connected in the the usb drives or a disk) and watch them carefully, and watch them do some crazy stuff, like vibrating, and a mysterious text appearing on your favorite game disc!

Who is Psycho Mantis? It's this guy who is creepier than Giygas! At least Giygas can't tell you if you played Legend of Zelda alot! But this guy tells you what's on your memory card, and even moves your controller! Even more creepily, he knows EVERYTHING YOU WILL DO!  The only way to defeat him, is to switch controller slots. Also, he may make a black out with HIDEO where Video would be to make it look like he switched channels!

Last edited by FiremariomkiZX (2009-07-21 14:04:53)


http://i.imgur.com/8zQZV.jpg

Offline

 

#54 2009-07-21 16:13:29

iamrpk
Scratcher
Registered: 2009-04-06
Posts: 1000+

Re: Scratch 1.5

I would like it so you can make variables go to somewhere. Like:

<when green flag clicked>
<go to x sad  12 )y sad  13 )>

The only thing is, that script would be on a variable! I would like this so you can make a score variable go from the corner to the middle or something like that.


http://www.punbb-hosting.com/forums/AwesomeBooks911Forum/index.php

Offline

 

#55 2009-07-22 12:07:56

Adamman715
Scratcher
Registered: 2009-06-13
Posts: 49

Re: Scratch 1.5

Mesh and also, being able to treat variables like sprites. You can tell them to hide or show after a certain amount of time, tell it to move out of the way in a game, etc. I would also enjoy to see a few missed blocks: the comment block, the 'clone this sprite' block, and the 'delete this sprite' block.





And did I mention MESH?!?!?!?!


http://gickr.com/results2/anim_be55add9-67f8-bed4-8ddd-85ad04acb8a5.gif ----------The many faces of Windows! -----------------
http://img215.imageshack.us/img215/5564/ubd2448.png

Offline

 

#56 2009-07-22 12:09:17

Adamman715
Scratcher
Registered: 2009-06-13
Posts: 49

Re: Scratch 1.5

Oh, and to save games, maybe a block to make a cookie for the game?


http://gickr.com/results2/anim_be55add9-67f8-bed4-8ddd-85ad04acb8a5.gif ----------The many faces of Windows! -----------------
http://img215.imageshack.us/img215/5564/ubd2448.png

Offline

 

#57 2009-07-22 12:21:19

weswesrock
Scratcher
Registered: 2009-06-25
Posts: 500+

Re: Scratch 1.5

The top features I want in 1.5 are:
The ability to hide/show lists
an "If touching (BLANK), bounce" block
an "If color (BLANK) touching (BLANK)" block
and more tools on the paint a sprite thing.

Offline

 

#58 2009-07-22 12:54:06

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Scratch 1.5

How about: Add tempory sprite
So it like makes one that can just like pop up, and then disappear.


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

Offline

 

#59 2009-07-23 13:58:27

henley
Scratcher
Registered: 2008-06-21
Posts: 1000+

Re: Scratch 1.5

[make new variable [text]]

[make new list [text]]

<I receive [broadcast]>

([graphic effect] effect)

[broadcast [broadcast] for (number) secs]

[point to x:(number) y:(number)]

[if touching [sprite], bounce]

[  do at speed [speed]  ]
| |
| |___________________                <-- In the shape of a forever block.
| |___________________]

[show list [list]]

[hide list [list]]

[when [backspace, enter, shift] key pressed]    <-- In shape of hat block

<key [backspace, enter, shift] pressed>           <-- Same as hat block except in boolean
                                                                       form


"I've worked so hard for you and you give me nothing in return. Do you need help... Or do I?"

Offline

 

#60 2009-07-23 16:03:48

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Scratch 1.5

nice ones henly, i really want the hide/show list


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

Offline

 

#61 2009-07-24 03:23:51

keikij
Scratcher
Registered: 2009-02-22
Posts: 1000+

Re: Scratch 1.5

The ability to create libraries. I made a topic on it already though. Also, allowing scratch to display HTML and PHP pages. You could create a web browser in Scratch or an HTML editor that let's you preveiw the HTML you write.

Last edited by keikij (2009-07-24 03:26:41)


Back from the Dead (And Stuff)

Offline

 

#62 2009-07-24 05:43:18

filo5
Scratcher
Registered: 2008-01-08
Posts: 1000+

Re: Scratch 1.5

Yes, this would be great. I also want to have multi-line strings, like this from Ruby:
"this is line 1\nand this is line 2", and it appears as:
this is line 1
and this is line 2

I also like the libraries and more object-oriented functions. Did you know that Scratch 0.1 was more object-oriented?


Converting my Scratch projects to Python!

Offline

 

#63 2009-07-24 06:46:13

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Scratch 1.5

filo5 wrote:

Yes, this would be great. I also want to have multi-line strings, like this from Ruby:
"this is line 1\nand this is line 2", and it appears as:
this is line 1
and this is line 2

I also like the libraries and more object-oriented functions. Did you know that Scratch 0.1 was more object-oriented?

such as?


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

Offline

 

#64 2009-07-24 06:53:55

filo5
Scratcher
Registered: 2008-01-08
Posts: 1000+

Re: Scratch 1.5

Sprite DOG could invoke sprite CAT's CHASE script.


Converting my Scratch projects to Python!

Offline

 

#65 2009-07-24 16:23:48

bigreader
Scratcher
Registered: 2007-08-14
Posts: 100+

Re: Scratch 1.5

A block count would be awesome! You could access it from the File menu, and it would show how many blocks you used of a certain type. For example:

2<move( 10 )steps>
3<turn cw( 15 )degrees>
1<point in direction( 90 )>

And so on...

Last edited by bigreader (2009-07-24 16:24:24)


I'm currently taking a break from Scratch.
Zing - now even easier to install!

Offline

 

#66 2009-07-24 16:30:03

fireball123
Scratcher
Registered: 2008-05-08
Posts: 1000+

Re: Scratch 1.5

Create a new tag, called classes (or other), like add new class, assign color to ___ class, assign sprite to ____ class, Delete ___ In ____ class, delete ____ class. then also if touching ____ class


I did it for the Lolz

Offline

 

#67 2009-07-26 19:53:50

OmtraSpectral
Scratcher
Registered: 2009-07-21
Posts: 5

Re: Scratch 1.5

Objects and Classes and physical text output. The showing of variables would be nice too.

For example, say, instead of having a sprite collection box, you had a class collection box under the screen. The class could then supply all the sprites that an object of that class would have.

The syntax for creating an object would be like <set{ AnObject }to( <{ create object of class _______ }>. The whole assigning the object's value to a variable is optional: you could create either a temp object (in which case, you wouldn't assign the returned value to a variable), or a malliable object (which would be assigned to a variable). Alternatively, instead of assigning the value to a variable, an option could be added under "Make a list" for "Make an object".

Also, a way to actually modify the script generated from the blocks would be nice.

Last edited by OmtraSpectral (2009-07-27 15:43:30)

Offline

 

#68 2009-07-27 06:35:10

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Scratch 1.5

if the classes thing is gonna happen then it would probely be put in the varible erea, but it would only work for like text thats been said... would it?


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

Offline

 

#69 2009-07-29 13:36:06

MovieHost
Scratcher
Registered: 2009-07-29
Posts: 4

Re: Scratch 1.5

if they make an easier way to make custom blocks, then there would almost be no more needs for updates.

Offline

 

#70 2009-07-29 16:36:02

darkphorce
Scratcher
Registered: 2009-04-23
Posts: 75

Re: Scratch 1.5

coolstuff wrote:

dav09 wrote:

import MUSIC FORM ITUMES!

"ITUMES?" lol
as for "iTunes," you can import it on a mac, or on a windows just convert it to mp3.

not true. i have windows. windows doesnt  let me import windows media player or iTunes


http://scratch.mit.edu/static/icons/buddy/278931_med.png?t=2009-08-12+15%3A44%3A50ǝɯosǝʍɐ ******* os ɯı

Offline

 

#71 2009-08-01 04:40:54

67589jun
Scratcher
Registered: 2007-07-13
Posts: 1000+

Re: Scratch 1.5

the thing is...most of us can't make custom blocks so updates are easier than making our own updates


http://i.imgur.com/I1DuR.png

Offline

 

#72 2009-08-01 11:38:38

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Scratch 1.5

you need the sounds to be mp3 or Wav files, and converting them to mp3 always crashes my scratch, its annoying.


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

Offline

 

#73 2009-08-02 09:58:20

Mirror27Studios
Scratcher
Registered: 2009-03-01
Posts: 9

Re: Scratch 1.5

I noticed about 2 months ago, that scratch can't handle transparency per pixel, it can only hand net transparency for an object or Sprite.  This has been massively annoying me ever since!  Whenever I try an import a Sprite that I created in Photoshop or GIMP:  http://gimp.org/, Scratch turns that transparency around the edges into fade-to-black instead of fade-to-transparency.  I mean, everything uses transparency!  From the giant graphic image products like Photoshop to the everyday text you type (don't believe me, look close enough at any text on the internet or in Microsoft Word.  This change is my biggest hope for Scratch 1.5 or scratch 2.0!   big_smile
 
   -Mirror27studios

                             http://mirror27studios.webs.com/photos/-Pixel-pushing/Mirror27studios%20Banner.png
                             http://mirror27studios.webs.com/

Offline

 

#74 2009-08-02 10:03:34

Mirror27Studios
Scratcher
Registered: 2009-03-01
Posts: 9

Re: Scratch 1.5

darkphorce wrote:

coolstuff wrote:

dav09 wrote:

import MUSIC FORM ITUMES!

"ITUMES?" lol
as for "iTunes," you can import it on a mac, or on a windows just convert it to mp3.

not true. i have windows. windows doesnt  let me import windows media player or iTunes

Actually you can convert a file into .WAV format, which scratch can handle, it cannot handle .mp3 MOST OF THE TIME, but for reasons unknown, .mp3 sometimes works.  You can convert a song on itunes by right clicking a song and clicking [convert to...] in the pop-up menu.  If it does not say, "Convert to WAV", then you can set the converter in options > preferences.  But, yes I agree with markyparky56, it is reeeaaally annoying.  hmm

   -Mirror27studios

Offline

 

#75 2009-08-02 10:18:21

sanda427
Scratcher
Registered: 2008-12-02
Posts: 96

Re: Scratch 1.5

Random genorator? Like :
<when green flag clicked>
"Generate random letters"
or "Generate random Numbers"
Because you can't rally say-
<pick random(a  )to(z)>
,it would only pick a or z.


http://squiby.net/view/2246392.png

Offline

 

Board footer