I think that Scratch 1.5 should include scoring and levels. You should also be able to plug in a normal camera to upload images. How about supporting MP3 and WAV files? Zooming in and out?
A parental sensor? I hope Scratch 1.5 includes all this.
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scoring and levels: do it yourself...
plug in a camera: take picture with camera, upload to hard drive, import to scratch
parental sensor: ???
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SUB-SPRITES
It is moderatly frustrating and extreamly confusing to have a single page to contain the thumbnails of all the sprites you have created.
Say you were trying to make a turret. The turret requires four diferent sprites, includeing itself, to function. So instead of having the remaining three sprites out in the open, deam the main turret sprite the "father" sprite, and all subsiquent sprites can be found in a sub menu of the turret sprite.
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i would like a clone block. like if you made a gun that can shoot bullets everytime it shoots multiple times it clones
Last edited by pufforeilly (2009-07-09 20:42:06)
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The-Whiz wrote:
and delete...
yes i would like that to!
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msumner23 wrote:
boinoinoi wrote:
henley wrote:
He/she means triAngle (triangle)Keroro is confused (as am I) why a tringle/triangle would be more useful than the eraser.
with a triangle it is easier to draw triangle based objects. plus it will save you time instead of drawing three or more lines.
you don't really need an eraser. you can draw and color with the eraser color too, located in the bottom right corner of the color palette
Yup great idea
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Ah,better graphics!
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hey it should have 3d capatbiliy
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keroro645 wrote:
I would like the Mesh feature again.
You could create pages for scripts in each sprite. They could carry different scripts.
Like you could label them. But it might get confusing.
Maybe custom variables? You could select color, font, and some template thing.
I just love those new operator blocks. Well that's pretty much all I want for now.
What does the Mesh thing do?
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aweman wrote:
keroro645 wrote:
I would like the Mesh feature again.
You could create pages for scripts in each sprite. They could carry different scripts.
Like you could label them. But it might get confusing.
Maybe custom variables? You could select color, font, and some template thing.
I just love those new operator blocks. Well that's pretty much all I want for now.What does the Mesh thing do?
It allows for you to connect to another computer and have multi-player games.
All I want for now is a bit more advanced scratch editor, and also, you can turn a sprite's costume into an actual image, and choose the type(bmp, png, jpeg, etc.) I really love the layout of the scratch editor and prefer it over any other program, actually. Mesh would be absolutely lovely, but there is Chalkmarrow's Snyff, but even then I don't want to download everything needed for it.
Note to the scratch team:
Don't add to many extra blocks. That'll just take the thinking (and fun) out of scratching. Eventually, there might be a "create pong game" block, or a "create pacman game" block.
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I really wish scratch could detect hardware attached to your computer. Also, I really would like it if scratch was able to sense it when keys such as ` Shift , ; ' - = [ ] \ . Etc.
are pressed.
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Maybe a "checkered" pattern in the paint editor. Just choose two colors, select the checker pattern, and there you go!
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sprite folders: make a folder and put sprites in it in the program. that way if you have a hundred sprites they can all be organized
<say[ hooray!
Last edited by TheExternal (2009-07-18 17:18:50)
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TheExternal wrote:
sprite folders: make a folder and put sprites in it in the program. that way if you have a hundred sprites they can all be organized
![]()
<say[ hooray!
if they could do the same thing for scripts that would be more awesome!
<set{ awe meter }to( GODLY
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I would like to suggest a block. I'm not bothered to type it all up, here's the link to my topic. http://scratch.mit.edu/forums/viewtopic.php?id=19398
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Maybe the flip, clone,and delete clone blocks like in this: http://scratch.mit.edu/forums/viewtopic.php?pid=163803 version of scratch
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