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#1 2009-06-21 14:03:37

norberts
Scratcher
Registered: 2009-06-06
Posts: 1000+

Super Hero RPG game ideas

The forum game, super hero rpg, is about super heros and junk, so I've decided to make a game about it or whatever.

I've only made about 5 sprites and it took me 45 minutes to make them all, but I'm gonna make it like a Zelda RPG game and have a player select screen to choose your own character from the forum game (from the 30 or so characters already created in the forum game, only a small amount will be playable) and if whoever's reading this and they want to make a super hero, I'll make it if it's good enough (meaning an original hero with good powers). I also need ideas.


Coming soon: Super Hero RPG - Based off the forum game.
http://i712.photobucket.com/albums/ww129/Ultratronbot/SuperHeroRPGbanner2.jpg

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#2 2009-06-21 14:20:29

norberts
Scratcher
Registered: 2009-06-06
Posts: 1000+

Re: Super Hero RPG game ideas

http://i712.photobucket.com/albums/ww129/Ultratronbot/SouthCityGangs-2.jpg

Smileyman, Behemoth, Ricochet, Baron Von Blade, Lord Justice


Coming soon: Super Hero RPG - Based off the forum game.
http://i712.photobucket.com/albums/ww129/Ultratronbot/SuperHeroRPGbanner2.jpg

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#3 2009-06-22 16:38:39

GoogleplexPlus
Scratcher
Registered: 2009-04-16
Posts: 1000+

Re: Super Hero RPG game ideas

I'm going to google something. Dang, can't find it! Wait, I found it in my hard drive, silly me! It's something called tinyRPG. I'll help make the system.
Also, why not something else? Like an episodic adventure, where you play as a person who just got a super power and is trying to be a super hero (or villain)? And every episode (project) has a part of the story on the countdown to an impending doom? Or maybe you play as a different character each episode? Or maybe not an RPG, maybe just a Super Smash Bros.-esque battle game?

Last edited by GoogleplexPlus (2009-06-24 14:39:36)

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#4 2009-07-03 07:19:26

norberts
Scratcher
Registered: 2009-06-06
Posts: 1000+

Re: Super Hero RPG game ideas

Yes that's what I'm aiming for. SSB style fighting, but I'd need to make the sprites myself, which'll be hard.


Coming soon: Super Hero RPG - Based off the forum game.
http://i712.photobucket.com/albums/ww129/Ultratronbot/SuperHeroRPGbanner2.jpg

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#5 2009-07-03 10:10:39

Blade-Edge
Scratcher
Registered: 2009-06-13
Posts: 1000+

Re: Super Hero RPG game ideas

just goto spriters resource
ill go there riht now and look


http://img29.imageshack.us/img29/5145/scratchycat.gif CLASSY

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#6 2009-07-03 15:54:09

keikij
Scratcher
Registered: 2009-02-22
Posts: 1000+

Re: Super Hero RPG game ideas

I have an idea for playing as Chrono or Luna, they count as one chracter and you can swith by pressing a special button. If you have something like smashes in the game they create a giant explosion or time-space that make everybody around them lose a lot of health and move slower. Each of the twins have their own seperate attacks besides normal punching and kicking. You should do the same thing for Vinny and Vaughny, they are oe character but can switch to play as the other brother.


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#7 2009-07-03 16:59:52

GoogleplexPlus
Scratcher
Registered: 2009-04-16
Posts: 1000+

Re: Super Hero RPG game ideas

Or you can do the Popo and Nana style fighting in the Super Smash Bros. games, where you play as one, the other (let's call it 'Nana') follows and mimics you as long as you're touching, and if seperated, the other comes to you. Also, if the 'Nana' gets killed, you can continue on, but if you are killed, 'Nana' dies too. And for Chrono and Luna, how about if they get seperated, they can't use their abilities.

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#8 2009-07-03 17:29:06

norberts
Scratcher
Registered: 2009-06-06
Posts: 1000+

Re: Super Hero RPG game ideas

I was originally gonna do it like Luna and Chrono are one sprite that's always together. They're normal attack is a twin combo kick or punch or something. They're special 1 is Luna's dark hole sucking up people (which isn't a K.O. as it just spins them around in the circle and then drops them). Special 2 is Chrono freezing time and then making this beam that deteriorates time hit the other player who can't move. Their Super Attack will be A time-space ball that they make together, and their dash (if I get around to it) will be a wormhole-like thing.

Vinny and Vaughny will probably only be side characters who you can't play, unless Blade decides to help me with the sprites.


Coming soon: Super Hero RPG - Based off the forum game.
http://i712.photobucket.com/albums/ww129/Ultratronbot/SuperHeroRPGbanner2.jpg

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#9 2009-07-03 19:05:41

GoogleplexPlus
Scratcher
Registered: 2009-04-16
Posts: 1000+

Re: Super Hero RPG game ideas

Will you put John and Kichi into the game?

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#10 2009-07-03 19:19:07

SmartIrishKid
Scratcher
Registered: 2008-07-19
Posts: 1000+

Re: Super Hero RPG game ideas

If you want, you can move this to my RPG forum: http://www.punbb-hosting.com/forums/ScratchRPG  Sorry to spam, just wondering.


Discuss future Scratch RPGs, online games, and more!

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#11 2009-07-04 03:57:02

norberts
Scratcher
Registered: 2009-06-06
Posts: 1000+

Re: Super Hero RPG game ideas

I can, but I was gonna make it so Kichi stays on John's shoulder and uses his attacks, but then John's ghost powers won't be useful, so I've decided to make pets (Kichi, Justice Dog, and Guild) follow John / Justice / Syler around. They'll have 3 attacks (1 - Regular attack, 2 - Regular attack 2, and 3 - Ultimate attack) and the attacks won't be controlled, but they will be picked randomly every 30 seconds (with 1's happening 50% of the time, 2's happening 35% of the time, and the ultimate attack happening 15% of the time).

Kichi 1 - Fire Jellybean
Kichi 2 - Ice Jellybean
Kichi 3 - Gate Jellybean (which sucks them in, and shows them spinning around, and then they fall back out of the gate).

Justice Dog 1 - Justice Claw
Justice Dog 2 - Justice Bite
Justice Dog 3 - Ultimate Shredder (Jdog jumps, and spins into a gold horizontal tornado with spikes spinning in it)

Guild 1 - Howl
Guild 2 - Claw attack
Guild 3 - Doom fang (Guild's teeth become giant red sabers and then he flashes around the opponent with lots of red attack lines going through them).

Pets can also die (though the player lives on). Also note that Hyde (the bunny) won't be a pet. (he's a shapeshifter)

Last edited by norberts (2009-07-04 03:59:35)


Coming soon: Super Hero RPG - Based off the forum game.
http://i712.photobucket.com/albums/ww129/Ultratronbot/SuperHeroRPGbanner2.jpg

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#12 2009-07-04 11:03:27

norberts
Scratcher
Registered: 2009-06-06
Posts: 1000+

Re: Super Hero RPG game ideas

Ok I've made a Kichi sprite, and a guild sprite. I'll upload it as soon as I can figure out the password to the photobucket account I use.

Also I'm working on a Justice Dog, but it's not going that well.

Last edited by norberts (2009-07-04 11:04:03)


Coming soon: Super Hero RPG - Based off the forum game.
http://i712.photobucket.com/albums/ww129/Ultratronbot/SuperHeroRPGbanner2.jpg

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#13 2009-07-04 18:58:16

GoogleplexPlus
Scratcher
Registered: 2009-04-16
Posts: 1000+

Re: Super Hero RPG game ideas

Could you show me the Kichi sprite?

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#14 2009-07-04 22:12:15

norberts
Scratcher
Registered: 2009-06-06
Posts: 1000+

Re: Super Hero RPG game ideas

Here it is:

http://i712.photobucket.com/albums/ww129/Ultratronbot/behemothchartarmaggeddon-1.jpg


Coming soon: Super Hero RPG - Based off the forum game.
http://i712.photobucket.com/albums/ww129/Ultratronbot/SuperHeroRPGbanner2.jpg

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#15 2009-07-05 00:08:39

keikij
Scratcher
Registered: 2009-02-22
Posts: 1000+

Re: Super Hero RPG game ideas

Can you post the Chrono and Luna sprites when you are finished? Use the hair that Blade-Edge did in his sketches but make Luna's hair long instead. They have white shirts and Luna's Skirt and Chrono's pants are both black.


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#16 2009-07-05 01:16:10

norberts
Scratcher
Registered: 2009-06-06
Posts: 1000+

Re: Super Hero RPG game ideas

What color is their hair? I originally showed it as white, but I've lately changed it to a light blonde.

For now I can only get Lord Justice + Justice Dog, Von Blade, John + Kichi, Syler + Guild, Luna + Chrono, Ricochet, Behemoth, Armaggeddon, Crocodile, maybe O.R. Baby and Ripper (the bald guy that's being introduced in the Dark Phoenix Trials).  Regarding the trials thing, I might make the Trial Zone Area 1 a playable place with one of the drawks as an enemy if I have time.

Last edited by norberts (2009-07-05 01:24:18)


Coming soon: Super Hero RPG - Based off the forum game.
http://i712.photobucket.com/albums/ww129/Ultratronbot/SuperHeroRPGbanner2.jpg

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#17 2009-07-05 07:25:04

norberts
Scratcher
Registered: 2009-06-06
Posts: 1000+

Re: Super Hero RPG game ideas

Yep the sprites are all coming together.
The programming and backgrounds are the hard parts.
http://i712.photobucket.com/albums/ww129/Ultratronbot/behemothchartarmaggeddon-2.jpg


Coming soon: Super Hero RPG - Based off the forum game.
http://i712.photobucket.com/albums/ww129/Ultratronbot/SuperHeroRPGbanner2.jpg

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#18 2009-07-05 10:15:59

keikij
Scratcher
Registered: 2009-02-22
Posts: 1000+

Re: Super Hero RPG game ideas

Ok, I can help create a HUD (Heads-Up Display) That will show your Viora, Health, and any statuds ailments (Viora drain, poision, freeze, etc) and program it. If your viora meter runs low, you can't use super powers, and getting hit by your weakness gets rid of all of your viora. Could you make little icons for the status ailments? Like an ice crystal for freeze, A V next to an arrow pointing down, a skull for poision, etc. I'll make the health meters.


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#19 2009-07-05 16:09:29

GoogleplexPlus
Scratcher
Registered: 2009-04-16
Posts: 1000+

Re: Super Hero RPG game ideas

Um, that sounds sort of like War of the Monsters...

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#20 2009-07-05 20:33:54

keikij
Scratcher
Registered: 2009-02-22
Posts: 1000+

Re: Super Hero RPG game ideas

War of the Monsters? What's that? And make Luna and Chrono's hair light blonde.


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#21 2009-07-05 22:03:46

norberts
Scratcher
Registered: 2009-06-06
Posts: 1000+

Re: Super Hero RPG game ideas

Ok I got it. Also I need to create movement sprites for Behemoth, (which means movement sprites for armaggeddon) and I also need to add more attack sprites to it cuz I need at least one working character so far.

Natural Viora is like this purple-pinkish. Pure Viora is red (this'll appear later in the forum game as Crane will use Riotte's skull ring to remove the blue souls from the viora in the Omerta's skull ring, and then the Viora will become red which will be able to reate the Dark Phoenix).


Coming soon: Super Hero RPG - Based off the forum game.
http://i712.photobucket.com/albums/ww129/Ultratronbot/SuperHeroRPGbanner2.jpg

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#22 2009-07-05 22:10:36

keikij
Scratcher
Registered: 2009-02-22
Posts: 1000+

Re: Super Hero RPG game ideas

I'll work on the HUD test once we have one character and one enemy, the viora meter will be purple and the health meter will be green.


Back from the Dead (And Stuff)

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#23 2009-07-05 22:54:18

norberts
Scratcher
Registered: 2009-06-06
Posts: 1000+

Re: Super Hero RPG game ideas

This is how I've started programming. Each of the characters will have a sprite. They'll all start at one position and move however they usually do when you push up down, left, right and action keys. However, it'll depend on which character you choose. If you click Von Blade for example, the other sprites will disappear, but they will do they same thing as Blade. The enemies will respond to the colors of the attacks, and vice versa, meaning that it won't be instantly K.O.d by touching all the other characters at once. The pets that you can't control will be one sprite though, that changes to Justice Dog, Kichi or Guild if you click Lord Justice, John or Syler respectively. However, I have no idea how the enemy will work. Maybe I can mirror the sprites and make it a 2 player game for you and someone else beside you in real life because I have no idea how I'll get an A.I. working.

My favorite sprite so far is Von Bade because I like how I made it.


Coming soon: Super Hero RPG - Based off the forum game.
http://i712.photobucket.com/albums/ww129/Ultratronbot/SuperHeroRPGbanner2.jpg

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#24 2009-07-05 23:03:44

keikij
Scratcher
Registered: 2009-02-22
Posts: 1000+

Re: Super Hero RPG game ideas

We can make enemy that just walk back and forth and attack if you get too close or enemy that follow you or jump around.


Back from the Dead (And Stuff)

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#25 2009-07-05 23:08:24

norberts
Scratcher
Registered: 2009-06-06
Posts: 1000+

Re: Super Hero RPG game ideas

Oh right, I forgot about sensors. It faces towards your character with a sensor around it, and when it walks and the sensor touches you, it rolls out of 4 to attack or something like that. But I gotta work on sprites for now. Keep me updated on the status bars.


Coming soon: Super Hero RPG - Based off the forum game.
http://i712.photobucket.com/albums/ww129/Ultratronbot/SuperHeroRPGbanner2.jpg

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