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1. Take a lot of time into the thinking of your game. A quick thought into a game will usually turn into chaos and isn't that well programmed.
2. Make good sprites and graphics.
3. Take a while to program it and make sure you have no glitches.
4. Once you think of an idea, try to search for it on the Scratch website to see if anyone has made it before and if they have how many of them are there and think how would you make yours better than everyone else's.
5. Once you have finished your game go back and make it even better. Don't hurry your games.
6. If you see a game that you play online on a different website and no one has made it on Scratch, think about whether you could make it or not.
7. ADVERTISING IS KEY. If you have a project and you don't tell anyone about how are people supposed to view your project if you don't tell people about it. Post a link of
your project in the forums with a link and a brief description.
8. Tags- make a lot of tags that have something to do with your project.
9. Make a lot of features for people to change.
10. Try to make your game have a lot of modes if possible.
11. Make your game longer instead of having a really short game.
12. Don't worry about complicated things. If you can, make your project simple and fun/creative/ entertaining.
13. Have fun and Scratch on!!!
Last edited by technoman (2009-06-18 23:12:39)
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technoman wrote:
1. Take a lot of time into the thinking of your game. A quick thought into a game will turn into chaos and isn't that well programmed.
whoops... I make my games on pure inspiration, oh well.....
Not that they aren't good, they're great!
Last edited by fireball123 (2009-06-18 20:57:43)
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boogawk wrote:
Great Tips!
I agree, nice job technoman.
Your signature is awsome. If you found this highlight my signature, it will show you how to make invisible text
Last edited by kgordon (2009-06-19 08:24:08)
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fireball123 wrote:
technoman wrote:
1. Take a lot of time into the thinking of your game. A quick thought into a game will turn into chaos and isn't that well programmed.
whoops... I make my games on pure inspiration, oh well.....
Not that they aren't good, they're great!
Well let me change that to usually are chaos and aren't programmed that well.
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technoman wrote:
kgordon wrote:
boogawk wrote:
Great Tips!
I agree, nice job technoguyx.
Uhh.... thanks but I am techno with a man not guyx. I am technoman. But thanks again.
Oh whoops, there is another user called technoguyx, I've changed my post.
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