Hi im new, and i got a question.
1. Can You make a health system, like if your hit by something you loose a health?
Thx
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The game I am working on right now I use a translucent heart image to indicate health.
I call a routine set Size to Hits/Max hits so it goes and shrink when the player takes damage - and it looks cool
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or you can make a health bar where the X position is determined by health.
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Of course! Variables could keep track of health, for example:
[blocks]<when green flag clicked>
<forever if><touching[ enemy
<change{ health }by(-1[/blocks]
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Variables are the way to go!
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