This is a read-only archive of the old Scratch 1.x Forums.
Try searching the current Scratch discussion forums.

#1 2009-05-02 20:14:16

RagnARok
Scratcher
Registered: 2008-09-07
Posts: 20

MB (mega bytes)

Next year I think scratch should have more space in making games. Right now it is 10MB max. I think projects should be about 20MB so you can import more songs, costumes and scripts. Anybody agree with me?

Offline

 

#2 2009-05-02 20:17:12

DawnLight
Scratcher
Registered: 2009-04-25
Posts: 500+

Re: MB (mega bytes)

RagnARok wrote:

Next year I think scratch should have more space in making games. Right now it is 10MB max. I think projects should be about 20MB so you can import more songs, costumes and scripts. Anybody agree with me?

How about capable of holding 5000 scripts (4 to 10 blocks per script).That will be great for creating a great OS.

Offline

 

#3 2009-05-02 20:24:50

archmage
Scratcher
Registered: 2007-05-18
Posts: 1000+

Re: MB (mega bytes)

The limit for almost every website is 10 MB.  I don't want to load 20 MB online.

If your music is too big then compress your project.


Hi, I am Archmage coder extraordinaire. I do Scratch,pascal,java,php,html, AS2 and AS3. Leave me a message if you want coding advice. Also check out my personal website, lots of good stuff about web development, Flash, and Scratch (v1 and v2) !

Offline

 

#4 2009-05-02 20:29:19

Zelda123
Scratcher
Registered: 2007-11-21
Posts: 1000+

Re: MB (mega bytes)

Or just remove the music if it is not important.

Offline

 

#5 2009-05-02 20:44:58

DawnLight
Scratcher
Registered: 2009-04-25
Posts: 500+

Re: MB (mega bytes)

Zelda123 wrote:

Or just remove the music if it is not important.

I would mainly want a larger size so huge files such as archmage's Super Smash Scratch will be able to be playable online.

Offline

 

#6 2009-05-02 21:06:24

archmage
Scratcher
Registered: 2007-05-18
Posts: 1000+

Re: MB (mega bytes)

A larger file size has nothing to do with running things online.

Scripts take up almost no file space, what takes up space is pictures and music.

The reason it doesn't run online well is because of the way it is coded.


Hi, I am Archmage coder extraordinaire. I do Scratch,pascal,java,php,html, AS2 and AS3. Leave me a message if you want coding advice. Also check out my personal website, lots of good stuff about web development, Flash, and Scratch (v1 and v2) !

Offline

 

#7 2009-05-02 21:24:18

technoguyx
Scratcher
Registered: 2008-10-18
Posts: 1000+

Re: MB (mega bytes)

archmage wrote:

The reason it doesn't run online well is because of the way it is coded.

And sometimes when it's too heavy it doesn't even load D:


http://getgnulinux.org/links/en/linuxliberated_4_78x116.png

Offline

 

#8 2009-05-03 18:28:22

andresmh
Scratch Team at MIT
Registered: 2007-03-05
Posts: 1000+

Re: MB (mega bytes)

The default settings of the Java Virtual Machine (JVM) on most people's computers is another reason why not to increase the size limit.

After the JVM decompresses a Scratch project,  if its size exceeds the memory limit, the project never loads. You can see this happens sometimes with some projects with large sounds and images, even if the compressed size is smaller than 10MB.


Andres Monroy-Hernandez | Scratch Team at the MIT Media Lab
on identi.ca and  twitter

Offline

 

Board footer