RagnARok wrote:
Next year I think scratch should have more space in making games. Right now it is 10MB max. I think projects should be about 20MB so you can import more songs, costumes and scripts. Anybody agree with me?
How about capable of holding 5000 scripts (4 to 10 blocks per script).That will be great for creating a great OS.
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The limit for almost every website is 10 MB. I don't want to load 20 MB online.
If your music is too big then compress your project.
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A larger file size has nothing to do with running things online.
Scripts take up almost no file space, what takes up space is pictures and music.
The reason it doesn't run online well is because of the way it is coded.
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archmage wrote:
The reason it doesn't run online well is because of the way it is coded.
And sometimes when it's too heavy it doesn't even load D:
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The default settings of the Java Virtual Machine (JVM) on most people's computers is another reason why not to increase the size limit.
After the JVM decompresses a Scratch project, if its size exceeds the memory limit, the project never loads. You can see this happens sometimes with some projects with large sounds and images, even if the compressed size is smaller than 10MB.
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