Ok this is the storyline to my new game so I won't forget it.
Drippy is on a mission to get to the ocean. To get there, he has to travel through old broken, detiorated pipes. He doesn't want to fall through one of the holes or he will become groundwater and get stuck forver. He doesn't want the heat to get to him or he will evaporat. Other dangers he encounters are vents from freezers that will freeze him forever, and polutants. However, he will be able to clean red polutants, but not blue ones.
NOTES:
-have it so red chemicals will sit in little puddles and will hurt you but are cleanable by using Drippy's power of cleaning. blue chemicals will be uncleanable, just like in the real world some r cleanable yet some rn't.
-teach about water in the world during the game. i.e. if you die and become groundwater, have groundwater background say the following:
YOU HAVE BECOME GROUNDWATER
did you know...groundwater makes up about _% of the earth's fresh water(3% of the whole worlds water is fresh) Most groundwater is out of reach for human use.
TIP: don't pour extra water into the ground, save it until u r thirsty again.
Newest version:
http://scratch.mit.edu/projects/bosox_test/507598
Last edited by bosox397 (2009-04-29 17:05:15)
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ok i added the link
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yay i added even more. im gonna go work on the actual project now
wow u nerd you spend all ur time going around highlighting peoples posts? XD
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thank you
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o and keep checking back here for new versions. i just made a new one
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im really sorry, i just need to keep posting here so that the storyline will stay near the front
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new version but im too lazy to post the link
Im really sorry I have to keep posting here
Last edited by bosox397 (2009-05-01 15:22:12)
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.
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bosox397 wrote:
new version but im too lazy to post the link
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Code:
Im really sorry I have to keep posting here
Last edited by UR MOM (2009-05-01 15:22:12)
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