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#1 2009-04-13 19:58:22

ShoesOnMyFeet
Scratcher
Registered: 2009-04-01
Posts: 22

Suggestions & Ideas

I finished my first project: http://scratch.mit.edu/projects/ShoesOnMyFeet/472527 . Its been somewhat almost after that project. I've been searching/thinking of my next game idea. Sadly, I could not think of anything that would make a sweet game.
I know most likely you'd want to keep your ideas to yourself but if you could spare me a few ideas, thanks.

My account is only about 1 month old so I have no clue if this is the right section.

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#2 2009-04-13 22:19:52

fireball123
Scratcher
Registered: 2008-05-08
Posts: 1000+

Re: Suggestions & Ideas

well here are some of mine: zombie survival shooter, scroller/platformer, defense game. logic puzzle, 1st person shooter.


I did it for the Lolz

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#3 2009-04-14 22:28:44

ShoesOnMyFeet
Scratcher
Registered: 2009-04-01
Posts: 22

Re: Suggestions & Ideas

fireball123 wrote:

well here are some of mine: zombie survival shooter, scroller/platformer, defense game. logic puzzle, 1st person shooter.

I would like to make a scrolling game. I looked at a lot of guides and projects to understand scrolling but when I try it myself, I fail. I understand all the other concepts of scratch though and fairly advanced with it. I just can't scroll. Thanks for the ideas, anyone else?

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#4 2009-04-15 06:55:51

Stickman704
Scratcher
Registered: 2009-01-31
Posts: 1000+

Re: Suggestions & Ideas

Yeah i was annoyed at scrolling when i first came too but they are awsome!

I'll explain it in my own words.

Make scroll x. - it just keeps track of everything.

Draw a sprite which is as long as the screen

draw more and more if you like

Now i'll try to explain this:

<when green flag clicked>
<forever>
<set x to( (( <{ scrollx }> <+> (( 480 <*> 0 )) ))
<end>

[/block]
basicly it's setting x to scroll x variable. Then we add the length of the screen to that and times it by the terrian number. WOW! REAL HARD TO EXPLAIN  tongue

on the next terrian change the 0 to 1 and then so on and so on.

Then do this:
<when[ right ]key pressed>
<change{ scrollx }by( -5

<when[ left ]key pressed>
<change{ scrollx }by( 5

hope that helps. if not then try making a maze game if you touch the walls you go back to the start.


Dun dun dun dun dun dun.... dun dun dun dun dun dun...  tongue

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