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How do I make something 'Everlasting'? I want to make a game where you can grow, like, a billion things, but I am sure not going to copy a billion things one-by-one, should I use the 'Stamp-hide' tecnique? HELP!
Last edited by Foxgirlgamer (2009-04-13 18:11:13)
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Foxgirlgamer wrote:
How do I make something 'Everlasting'? I want to make a game where you can grow, like, a billion things, but I am sure not going to copy a billion things one-by-one, should I use the 'Stamp-hide' tecnique? HELP!
idk. stamp might work but for me to know could you describe it more?
Last edited by golfer3 (2009-04-13 19:27:43)
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Stamping won't work as you can't add scripts to something that's stamped. And to make the thing grow, you need to add scripts to it. Unfortunately the only way is to make duplicate sprites. Just right click on a sprite underneath the main Stage and select "duplicate" to copy the sprite and it's scripts. It will take a while, I'm sorry, but that's you're only hope.
Happy Scratch-ing!
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If you need to copy a sprite a lot of times, there is a shortcut that I use all the time. When you use the duplicate tool (looks like a stamp) from the tool bar, hold down the Shift key while you click on the sprite you want to duplicate. It will copy the sprite and remain the duplicate tool so you can do it again immediately. It really speeds things up.
Also, to make things grow, you can use just a single sprite and the pen blocks (or stamp blocks). You may need to keep track of where you want to draw using a list or variables. An example of this technique is this tree growing project which uses the pen and some lists.
http://scratch.mit.edu/projects/Paddle2SeeFixIt/482887
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