Paddle2See wrote:
Here's one that came up again recently...if you use the Pick Random block to choose a sound for the Play Sound block...it will stop the Java Player dead in it's tracks!
This should be well known!
Last edited by Chrischb (2009-06-23 02:08:32)
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Lists don't work the same way online as in the developer. In the developer you can add items to the end of a list, but in the Java Player new items always seem to enter at #1 and push down the rest of the list. D'oh!
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I put something online and 2 out of 3 people said it worked. Could some people please play it and post if it worked or not? It's my etch-a-sketch game.
P.S. I didn't copy off of the magic etch-a-sketch. I had no idea it existed.
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I recently learned (thanks to Archmage's project), that if you initialize list elements to an empty value (null), Java will freeze up. I'm not sure if the list needs to be displayed or not for that to happen. The list was displayed on the project we discovered it on. The work-around is to initialize the list elements to one or more blank spaces.
On a recent project with Herey, we learned that the new Ask block does not always remove the query text, after input is given to it. The work-around is to use a Say block with nothing in it to clear the query text. *** Update - This problem was fixed in version 34 ***
Last edited by Paddle2See (2009-07-29 05:40:19)
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I have recently had a smilar problem to killubear above. When I uploaded the project and ran it online, the first variable displayed correctly, but subsequent use of show variable hide variable didnt work and the variable were not displayed although they could be altered but not seen. As my project for the whitney music box depends on changes to variables to alter the operation, it is a big problem. Any advice welcome, the only thing I have done so far is to uncheck the compress sound/pictures option when uploading.
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ulysez wrote:
I have recently had a smilar problem to killubear above. When I uploaded the project and ran it online, the first variable displayed correctly, but subsequent use of show variable hide variable didnt work and the variable were not displayed although they could be altered but not seen. As my project for the whitney music box depends on changes to variables to alter the operation, it is a big problem. Any advice welcome, the only thing I have done so far is to uncheck the compress sound/pictures option when uploading.
Make sure the variables are showing when the project is uploaded. You can then hide them with a Green Flag script but they must be showing when uploaded for the Show/Hide to work.
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My project "Circle Factory" works perfectly online
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BoltBait wrote:
Here is an example that I made up:
http://scratch.mit.edu/projects/BoltBait/480964
The online player has trouble with the [Insert into list at position] function.
So, you can use this bug to detect if you are running online (on the web site player) or offline (in the development environment).
This has apparently been fixed in the latest online player.
My project is now worthless...
I wonder... where is the change log for the online player?
Last edited by BoltBait (2009-08-01 19:39:35)
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BoltBait wrote:
Here's a confusing one:
If you are using the "Touching [color]" blocks, be very careful NOT to compress your images. Compressing images sometimes slightly changes the colors used. Your project will look like it should work, but it won't.
To see an example of this error, load the demo project Games > 1. Pacman
Once you finish the first screen (which works fine) it will switch to the second screen which has been compressed. It doesn't work as designed.
This is somewhat tricky to avoid because when you are sharing a project the "Compress images and sounds" is checked by default. You must remember to uncheck that box for your project to work.
Great thing to notice!
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Penguinsrock wrote:
bosox397 wrote:
I think I heard the set volume to and the hide/show variable doesn't work online.
I hate when that happens, I say please download to get better quality in project notes and they ignore that. Then they say something like this: "the sound is all jumbled up" or "what are you saying"
Utterly Annoying isn't their another way to set volume?
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Samueldora wrote:
I found out what it was in my case: The local german Scratch works with "," and "." decimal separators. The Java player requires ".". Now I changed everything to "." and the project works.
Another good thing to know ^^
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The sound sometimes gets really screwed up.
-Sorry if someone said that already, i didn't read whole thread.
<play note(c )for( ) Often the notes are flat when they are supposed 2 be natural, and natural when flat.
written on the SONY PSP
Last edited by NiteHaunt (2009-11-28 17:35:57)
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for some odd reason one of my projects just freezes up online, and it's very tiny. I have alot of big projects that will not load online, but this just freezes up. Can someone help me?
http://scratch.mit.edu/projects/itchyone/828340
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paddle2see your done it again!!
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Sometimes you see flashing when you hovor over the flag or the stop sign.
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22 Im out. (Means I have no clue)
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Thanks for the information!
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I've got this quirky little problem where some homemade sprites have transparent lines online... I'm not sure if it's just my compy, or what. Some background info, is that the sprites are .PNG's with a transparent background when it was saved from Paint.Net... Just in case that has anything to do with it :\
http://scratch.mit.edu/projects/Doodle0s/959678
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hey, uuhh... does anyone know why on one of my projects when you need to yell into the mike it doesn't work on the website but it does on scratch?
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AddZero informed me of something that doesn't work online but does offline that maybe you might also want to add to your list: if you try accessing a list item that doesn't exist, the project fails online, but doesn't offline - which can be a pretty common problem in a number of projects.
Also, although this isn't directly related because it's sort of inverse to this topic, errors you get when trying to do things that are impossible such as dividing by zero doesn't stop the script online.
Last edited by coolstuff (2010-05-25 19:15:02)
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These might have been covered, but...
To help with the timing (in some cases) do something like this-
Sprite 1
<when green flag clicked>
(do whatever you need here)
<broadcast[ load sprite2
Sprite 2
<when I receive[ load sprite2
(do whatever you need here)
It seems to work most of the time.
Last edited by hpluvr97 (2010-06-10 08:31:28)
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i noticed that sometimes the speech bubble direction gets changed... see my "punch bug" project. when they are talking at the same time, their speech bubbles overlap. it doesn't do that when i watch it on scratch on my computer (in the program). could this also be why some games don't work for me whe i try to play them online?
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