It took me a week, but after lots of work I managed to figure out how to make a gravity simulation that is easy to adapt to your own games. It is here: http://scratch.mit.edu/projects/oh1134/475053
To adapt it, scroll down on the player's scripts until you see this:
"color 'black' is touching 'black'"
The first color should be the color of the bottom of the player's shoes or feet, and the second color is the color of the outline of the game's outlines.
When you see "color 'gray' is touching color 'black'", the first color should be the color at the player's knees AND the ends of his hands, and the second should be the outline of the level. Please report any glitches. I will not respond to questions I can't understand either.
Last edited by oh1134 (2009-04-06 10:19:28)
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