First draw a crosshair. Then make these two scripts
[blocks]<when green flag clicked>
<forever>
<show>
<go to x <mouse x>)y <mouse y>
<go to front>
<end>
<when I receive[ Game Over
<hide>
<stop script>
[/blocks]
next make a target and make these four scripts
[blocks]<when green flag clicked>
<set{Targets Shot }to(0
<show>
<go to x 0 )y 0
<when[Target]clicked>
<change{ Targets Shot }by(1
<go to x <pick random(200 )to( -200 )y <pick random(170 )to( -170
<when green flag clicked>
<forever if><(9 <<> <{ Targets Shot }>
<move((( <{ Targets Shot }> </>5 )) )steps>
<if on edge, bounce>
<end>
<when I receive[ Game Over
<hide>
<stop script>
[/blocks]
Now comes the ranking system. make these five costumes using the text tool on paint new sprite and then paint new costume.
Rank:Beginner
Rank:Novice
Rank:Expert
Rank:Sharpshooter
Rank:Aficionado
then make these two scripts
[blocks]
<when green flag clicked>
<hide>
<go to x 0 )y -105
<when I receive[ Game Over
<if><(11 <>><{ Targets Shot }> )>
<switch to costume[ costume1
<show>
<else>
<if><< <( Targets Shot <>> 10 )> <and> <( Targets Shot <<>50 )> >>
<switch to costume[ costume2
<show>
<else><<
<if><( Targets Shot <>>49 )> <and> <( Targets Shot <<>75 )> >>
<switch to costume[ costume3
<show>
<else>
<if><( Targets Shot <>>74 )> <and> <( Targets Shot <<>100 )> >>
<switch to costume[ costume4
<show>
<else>
<if><( Targets Shot <>> 99 )>
<switch to costume[ costume5
<show>
[/blocks]
Now just make a second stage background using the text tool. it should say this
Game over
Press flag to retry
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darters700 wrote:
First draw a crosshair. Then make these two scripts
[blocks]<when green flag clicked>
<forever>
<show>
<go to x <mouse x>)y <mouse y>
<go to front>
<end>
<when I receive[ Game Over
<hide>
<stop script>
[/blocks]
next make a target and make these four scripts
[blocks]<when green flag clicked>
<set{Targets Shot }to(0
<show>
<go to x 0 )y 0
<when[Target]clicked>
<change{ Targets Shot }by(1
<go to x <pick random(200 )to( -200 )y <pick random(170 )to( -170
<when green flag clicked>
<forever if><(9 <<> <{ Targets Shot }>
<move((( <{ Targets Shot }> </>5 )) )steps>
<if on edge, bounce>
<end>
<when I receive[ Game Over
<hide>
<stop script>
[/blocks]
Now comes the ranking system. make these five costumes using the text tool on paint new sprite and then paint new costume.
Rank:Beginner
Rank:Novice
Rank:Expert
Rank:Sharpshooter
Rank:Aficionado
then make these two scripts
[blocks]
<when green flag clicked>
<hide>
<go to x 0 )y -105
<when I receive[ Game Over
<if><(11 <>><{ Targets Shot }> )>
<switch to costume[ costume1
<show>
<else>
<if><< <( Targets Shot <>> 10 )> <and> <( Targets Shot <<>50 )> >>
<switch to costume[ costume2
<show>
<else><<
<if><( Targets Shot <>>49 )> <and> <( Targets Shot <<>75 )> >>
<switch to costume[ costume3
<show>
<else>
<if><( Targets Shot <>>74 )> <and> <( Targets Shot <<>100 )> >>
<switch to costume[ costume4
<show>
<else>
<if><( Targets Shot <>> 99 )>
<switch to costume[ costume5
<show>
[/blocks]
Now just make a second stage background using the text tool. it should say this
Game over
Press flag to retry
what is all that for???? its a huge post!!!!!!!
Offline
golfer3 wrote:
darters700 wrote:
First draw a crosshair. Then make these two scripts
[blocks]<when green flag clicked>
<forever>
<show>
<go to x <mouse x>)y <mouse y>
<go to front>
<end>
<when I receive[ Game Over
<hide>
<stop script>
[/blocks]
next make a target and make these four scripts
[blocks]<when green flag clicked>
<set{Targets Shot }to(0
<show>
<go to x 0 )y 0
<when[Target]clicked>
<change{ Targets Shot }by(1
<go to x <pick random(200 )to( -200 )y <pick random(170 )to( -170
<when green flag clicked>
<forever if><(9 <<> <{ Targets Shot }>
<move((( <{ Targets Shot }> </>5 )) )steps>
<if on edge, bounce>
<end>
<when I receive[ Game Over
<hide>
<stop script>
[/blocks]
Now comes the ranking system. make these five costumes using the text tool on paint new sprite and then paint new costume.
Rank:Beginner
Rank:Novice
Rank:Expert
Rank:Sharpshooter
Rank:Aficionado
then make these two scripts
[blocks]
<when green flag clicked>
<hide>
<go to x 0 )y -105
<when I receive[ Game Over
<if><(11 <>><{ Targets Shot }> )>
<switch to costume[ costume1
<show>
<else>
<if><< <( Targets Shot <>> 10 )> <and> <( Targets Shot <<>50 )> >>
<switch to costume[ costume2
<show>
<else><<
<if><( Targets Shot <>>49 )> <and> <( Targets Shot <<>75 )> >>
<switch to costume[ costume3
<show>
<else>
<if><( Targets Shot <>>74 )> <and> <( Targets Shot <<>100 )> >>
<switch to costume[ costume4
<show>
<else>
<if><( Targets Shot <>> 99 )>
<switch to costume[ costume5
<show>
[/blocks]
Now just make a second stage background using the text tool. it should say this
Game over
Press flag to retrywhat is all that for???? its a huge post!!!!!!!
hes showing how to make an advanced shooting game
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