I don't really know if this is possible, but I'm making a bowling game with the picoboard and would really like scores to show up as they happen.
For example, you bowl a 7
then a prompt sprite asks you to re-set up your bowling pins and click ok
a 7 would appear on a chart
etc etc.
At this point, I would have to create muchos sprites in case one number is scored many times.
any suggestions? or should I just abandon my dreams of a real-live bowling alley in my room?
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aolivier wrote:
I don't really know if this is possible, but I'm making a bowling game with the picoboard and would really like scores to show up as they happen.
For example, you bowl a 7
then a prompt sprite asks you to re-set up your bowling pins and click ok
a 7 would appear on a chart
etc etc.
At this point, I would have to create muchos sprites in case one number is scored many times.
any suggestions? or should I just abandon my dreams of a real-live bowling alley in my room?
If I were you, I would make the table for recording your score part of the background, and have a stamp tool that records the numbers in the correct places. That way, you only need one sprite with several costumes. The down side to this is that sprites will be able to go over the table, but you can work around that by creating a list that records the numbers. That way, when someone is done looking at their score, the background can switch making the table disappear, and you can clear the numbers. After ward, the numbers can be re-stamped from the data in the list. I hope that made sense!
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