<when[ I am clicked
<wait( an amount of surviving
<< play sound I am Dardyn5 <or> yell my name >>
Last edited by Dardyn5 (2009-10-23 17:27:39)
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[blocks]<when green flag clicked>
<say[?]for(2)secs>[/blocks]
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<when[ The worst ]key pressed>
<say[ shoot ]for( I don't really care )secs>
Last edited by Dardyn5 (2009-11-20 18:51:52)
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These blocks haven't been updated since almost when Scratch started. They should update the glitches, and include the new blocks in the new versions of scratch. I'm gonna put this in suggestions!
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[blocks] <abs( )>[/blocks] IS AN OBSOLETE BLOCK!
Last edited by otnayupidstay (2010-01-31 16:47:50)
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<when green flag clicked>
<<<say[ Chocolate ]for( 5 )secs> <or> <play sound[ FUN >>
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http://scratch.mit.edu/forums/viewtopic.php?id=1340#req_messagehttp://scratch.mit.edu/forums/viewtopic.php?id=1340#req_messagehttp://scratch.mit.edu/forums/viewtopic.php?id=1340#req_messagehttp://scratch.mit.edu/forums/viewtopic.php?id=1340#req_message
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The block doesn't work.
I mean if you click on it, it adds (1) to the code. But the result is (2). What should be added to code is (3), which gives you (4).
(1) <play sound[ ]and waits> (3) <play sound[ ]and wait>
(2) [blocks]<play sound[ meow ]and waits>[/blocks]
(4) [blocks]<play sound[ meow ]and wait>[/blocks]
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<when green flag clicked>
<forever>
<move( 10 )steps>
<if on edge, bounce>
<end>
wow this is awesome
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<play sound[ ]and waits>
Testing...
edit: AHAH!!! FAIL!!!
Last edited by illusionist (2010-03-20 18:43:07)
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illusionist wrote:
<play sound[ ]and waits>
Testing...
edit: AHAH!!! FAIL!!!
[blocks]<play sound[ pop ]and wait>[/blocks]
[blocks]<play sound[ pop ]and wait>[/blocks]
1. Please type [ blocks ] before you start and [ /blocks ] at the end of the blocks.
2. It is spelled 'wait', not 'waits'.
3. Don't use this topic for testing.
Last edited by mathematics (2010-03-21 02:35:46)
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[blocks]<when green flag clicked>
<forever><if><end><end>
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mathematics wrote:
illusionist wrote:
<play sound[ ]and waits>
Testing...
edit: AHAH!!! FAIL!!![blocks]<play sound[ pop ]and wait>[/blocks]
Code:
[blocks]<play sound[ pop ]and wait>[/blocks]1. Please type [ blocks ] before you start and [ /blocks ] at the end of the blocks.
2. It is spelled 'wait', not 'waits'.
3. Don't use this topic for testing.
NO MINIMODDING!
I was more reporting a glitch than testing.
When you click "play sound and wait" it comes out as "play sound and waits"
I didn't type it.
It is a glitch they need to fix. Not be covered up *glares*.
Last edited by illusionist (2010-03-21 10:51:57)
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ajg29 wrote:
ajg29 wrote:
WHAT?!
Another glitch?
1. You didn't type [ blocks ] before you start and [ /blocks ] at the end of the blocks.
2. You didn't press Enter.
Last edited by mathematics (2010-04-19 08:49:03)
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So it should look like this,
[blocks]
<forever>
<move( 25 )steps>
<end>
[/blocks]
[blocks] <forever> <move( 25 )steps> <end> [/blocks]
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<color[ ]is over[
<say[ Woo! A Block That Doesn't Even Exist! ]for( How Long This Topic Is Open )secs>
Last edited by TheGameMaster1231 (2010-05-31 11:26:47)
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<when green flag clicked>
<set{ Wordz }to( You Just Lost The Game!
<repeat( <{ Wordz }>
<say[ I Can't Believe They Actually Let You Do This ]for( pi )secs>
<end>
<stop all>
Last edited by TheGameMaster1231 (2010-05-31 11:34:26)
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