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#1 2008-12-27 10:39:53

Dan01
Scratcher
Registered: 2008-06-11
Posts: 100+

Camera

Ok, I imagine the camera (at the moment) to be the stage screen. But what if you could move the camera so you could see further than 480x and 360y. You could then have something happening in different areas, without having to do hard scripts.

There should be a new camera section (by sections I mean variables, looks, sound etc.) These would be some of the stuff you would find:

Set camera to x sad ) y sad )
Move camera by:()
Change camera x by:()
Change camera y by:()

Zoom

Change ghost effect

If you have any questions, please ask.  smile


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#2 2008-12-27 11:10:40

archmage
Scratcher
Registered: 2007-05-18
Posts: 1000+

Re: Camera

Why not, this is available in flash as well. You can control the stage's position using _root._x and _root._y (_root refers to the stage). Although, I think they didn't include this on purpose because it would confuse beginners.


Hi, I am Archmage coder extraordinaire. I do Scratch,pascal,java,php,html, AS2 and AS3. Leave me a message if you want coding advice. Also check out my personal website, lots of good stuff about web development, Flash, and Scratch (v1 and v2) !

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#3 2008-12-27 14:14:54

Dan01
Scratcher
Registered: 2008-06-11
Posts: 100+

Re: Camera

archmage wrote:

Why not, this is available in flash as well. You can control the stage's position using _root._x and _root._y (_root refers to the stage). Although, I think they didn't include this on purpose because it would confuse beginners.

I suppose, but you could make it quite easy if you think about it.


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#4 2008-12-28 15:28:03

yambanshee
Scratcher
Registered: 2007-11-06
Posts: 500+

Re: Camera

the only thing is beginers are going to forget they changed the camera's x and y and their work will be lost. You could easily acomplish this with scrolling, however it would be quite nice.

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