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#1 2008-12-14 07:49:18

Nichtschwert
Scratcher
Registered: 2008-12-13
Posts: 4

Z-Apocalypse

http://th04.deviantart.com/fs39/300W/f/2008/339/3/e/They__re_Here_by_Nichtschwert.png

I know what you're thinking. "Not ANOTHER Zombie game! Jeez! Get over that Zombie-****, already! Seriously! Jeez!"
But please stay a little longer and read what I have to write. ^^

Z-Apocalypse is not your standard Anti_Zombie shooter. In fact it's better not to shoot a Zed, when you meet one, than to kill it. "Why?" you may ask. Because Ammo is rare. So you might have figured it out already: This is a Zombie-Survival-Horror-Game or rather: It will be. It's still in Alpha, but many parts of the game are already working. It's already fully playable but includes only two maps.

Things that work already:
Main Menu
Settings Menu (Mobsize and Zombie-Speed)
Choice of character
Melee and Ranged attacks
Random ZSpawn
Ammo and Reloading
Wall-Detection
Maptransition
Zombie-AI

Please give it a try and give me some feedback. And I'm talking about honest but constructive criticism here.

You can play v.0.08 here: http://scratch.mit.edu/projects/Nichtschwert/350211

Also, please point out any grammatical errors or other language-related goofs, you might come across. Since English isn't my mother-tongue, I tend to make mistakes. ^^

Have fun playing. (And check out the death screens too. >:3)

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#2 2008-12-14 14:58:45

Nichtschwert
Scratcher
Registered: 2008-12-13
Posts: 4

Re: Z-Apocalypse

In case anyone cares:
Version 0.09 is here. NOW it feels like a game. xD

http://scratch.mit.edu/projects/Nichtschwert/351386

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#3 2008-12-18 09:57:54

Nichtschwert
Scratcher
Registered: 2008-12-13
Posts: 4

Re: Z-Apocalypse

Just finished v.0.1

http://scratch.mit.edu/projects/Nichtschwert/354942

Still Alpha... Constructive Criticism appreciated and, in fact, needed!

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