I'm trying to replicate an old 1985 game called Repton. I have all the sprites to create the levels and maps, witch are in different sizes. I posted on of the maps under: http://scratch.mit.edu/projects/Rikihiro/3300059. The actual size of the Level is suppose to be 1280 X 1280 pix. When I import the map into Scratch it gets reduced to the stage size.
How can I make it the original size of 1280 X 1280 ?. Each sprite has a dimension of 32 x 32 pix. According to my calculation this are 40 sprites per x and 40 per y, which means I need 1600 sprites just to make 1 level.
Anyone with suggestions?
Your help is appreciated.
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Sprites can be 480px x 480px. You need to split the map up into 9 sections and make it scroll. To make it scroll, use look at a scrolling platformer and use a similar mechanic.
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