Popularity would be nice, true, but it's not important for some people to aim for it.
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There's a point where you're so popular you can't get good feedback on your work without fanboys tearing on the person trying to be helpful and you might get an ego so inflated you don't think there's any room for improvement! But there always is. I think you get the best review when you aren't "famous" but having a few people give opinions is better than a hundred, or just one
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Sellout wrote:
There's a point where you're so popular you can't get good feedback on your work without fanboys tearing on the person trying to be helpful and you might get an ego so inflated you don't think there's any room for improvement! But there always is. I think you get the best review when you aren't "famous" but having a few people give opinions is better than a hundred, or just one
thanks for your opinion! i never thought popularity like that.
even getting friends that give you good opinions on games are hard - maybe harder than getting popular!
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No popularity - Bad
Some popularity - Really good
Some more popularity - Bad.
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Good, constructive feedback from a few people that share your interests is more valuable (and more fun) than a legion of fans, in my opinion.
Closing, at the request of the topic owner.
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