Right now I am creating a JavaScript base HTML5 canvas engine that uses commands very similar to scratch. It is called Candy JS, simple, sweet, and powerful. All of it is using HTML5 canvas. So far I have a basic set of functions to use, hide/show and set/change rotation. Here is a live example: Click here
Any support will be appreciated.
Also Candy JS works on mobile devices. Tested it on my 3Ds works fine.
Javascript tutorials:http://www.w3schools.com/js/default.asp
A getting started/tutorial to Candy JS will be coming out!
Features
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Sprite based objects
Uses JavaScript and HTML5 Canvas
"Blocks"
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hide
show
setFacing
changeFacing
setX
setY
changeX
changeY
Last edited by Proanimation (2013-05-03 20:44:45)
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Sorry that I can't help but this sounds really cool and similair to what I've been trying to do (call things like JS from scratch). When do you think there'll be a working first version because I'm about to start GCSE computing and this sort of thing would be really good to learn JS?
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shadowmouse wrote:
Sorry that I can't help but this sounds really cool and similair to what I've been trying to do (call things like JS from scratch). When do you think there'll be a working first version because I'm about to start GCSE computing and this sort of thing would be really good to learn JS?
Well I think some time in May. I will tell you when it does come out.
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The first release is out!
http://proanimationsite.weebly.com/candy-js.html
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