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#1 2013-04-05 20:00:38

mattdb1099
New Scratcher
Registered: 2013-04-01
Posts: 23

Matt is Back - RPG Boss Battle Version 2.0 Released!

Hey-

I have been working for a few days on some positive changes to my Boss Battle project. I played it over and over again, trying to find out what needs fixing. I had an idea while trying to fall asleep a few nights ago - make all of the heroes have a purpose.

To be specific, the Gobo and Scratch characters were very weak, and often died first due to either low defense or not receiving a Healing due to how useless they were. So, I changed it up a little.

Scratch is the "Healer" of the group. His healing, put simply, heals more! While the heal command for other characters only heals 25-250 HP, Scratch can heal 150-400 HP! This makes him a much more useful support character (which can be applied to a remix you make of the project - remember, this is just a template!).

Gobo is the "Wizard" of the group. It used to be that all of the heroes lost 50 HP for each special attack. This is no longer the case for Gobo (SP will be implemented to other characters in the next update). Whenever Gobo heals, he uses up 5 SP points instead of 50 HP. He can use a maximum 4 special attacks before the SP is gone. The next update (probably called the 'SP Update") may allow the replenishing of HP instead of just attacking or healing.

The Dragon, instead of 21000 HP, has 25000 HP to counter these changes. His HP is now displayed, along with the cumulative HP of all the heroes (this may be slightly broken due to characters being able to reach negative HP, this may be fixed in a later update).

If you would like to try it out and (perhaps) make a remix of it (that's what templates are for!), you can check out the project here.

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