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#1 2013-03-30 11:50:42

shadowmouse
New Scratcher
Registered: 2013-02-03
Posts: 100+

Opening files in a mod.

Hi I've made a mod which saves fiels as '.gloop' (actually machinespray made it save as .gloop with one of the patch's in the patch shop). But when I drag a .gloop file onto the exe it just opens the exe without opening the .gloop file. I also can't set it to open .gloop files with my mod (gloop.exe) because on the choose default program window if I click on browse, and find the exe and click the open button, it doesn't do anything and doesn't add the exe to the list of programs. While I can get around this by opening the mod and going file > open it is very annoying and is stopping me from turining my .gloops into .exes (with iexpress). It also means that quite apart from the fact that I don't know how to, I can't put my projects on a weebly-created website. Any help with any of the problems mentioned would be greatly appreciated. Thanks!  smile

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#2 2013-03-30 20:14:51

nathanprocks
Scratcher
Registered: 2011-04-14
Posts: 1000+

Re: Opening files in a mod.

To directly open a project, you have to run "scratch.exe scratch.image C:\path\to\project.gloop". That should work when you pack in into an exe with iexpress.


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