OK go to Scratch-UI-Panes > ScratchFrameMorph> initialization> createMenuPanel and put
(Mesh meshMenu:)
under similar ones for File and Edit.
Then accept and go to Scratch-UI-Panes> ScratchFrameMorph> menu/button actions and put
meshMenu: t1
| t2 |
t2 _ CustomMenu new.
t2 add: 'Go To Scratch Website' action: #launchScratchWebsite.
true ifTrue: [self addServerCommandsTo: t2].
t2 localize.
#(1 2 ) do: [:t3 | t2 labels at: t3 put: ((t2 labels at: t3)
copyFrom: 1 to: (t2 labels at: t3) size - 1)
, ScratchTranslator ellipsesSuffix].
t2 invokeOn: self at: t1 bottomLeft + (0 @ 10)in. accept and restart scratch. Then your mesh menu should be right there!
Note:This is coming from a guy who doesn't even know Smalltalk!?!
Last edited by davidkt (2013-03-29 18:03:12)
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