Has anyonne ever made made a game that after all the hard work and effort when its about to put it on scratch it says: failed: unknown reason. It turns out that scratch can only hold about 10 MBs per project. BUMMER!!!
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I don't want to load projects that are more than 10 megabytes on the web. It would take too long especially for people with slow connections.
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gamekitty11 wrote:
Has anyonne ever made made a game that after all the hard work and effort when its about to put it on scratch it says: failed: unknown reason. It turns out that scratch can only hold about 10 MBs per project. BUMMER!!!
Have you tried compressing the sound and graphics using the Extras menu options? That can trim a project down quite a bit.
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