Has anyonne ever made made a game that after all the hard work and effort when its about to put it on scratch it says: failed: unknown reason. It turns out that scratch can only hold about 10 MBs per project. BUMMER!!!
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I don't want to load projects that are more than 10 megabytes on the web. It would take too long especially for people with slow connections.
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gamekitty11 wrote:
Has anyonne ever made made a game that after all the hard work and effort when its about to put it on scratch it says: failed: unknown reason. It turns out that scratch can only hold about 10 MBs per project. BUMMER!!!
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Have you tried compressing the sound and graphics using the Extras menu options? That can trim a project down quite a bit.
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