When I'm opening a .sb file on my computer with the Scratch 1.4 program it seems to take a full minute or two to load the project and it takes close to 5 minutes to save. Is there any way to speed this up? I'm afraid the game will take way too long to load once I start adding in music files and more sprites. And I'm also afraid that I won't be able to upload future versions of my game because even the bare minimum game engine scripts plus a few sprites take up 9MB.
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Hi Zygorithm, the quickness of the Scratch software depends on your computer and the project. Do you experience issues with opening and saving .sb files with .sb files of any size? If so, then it might be a computer problem; you can try allocating more memory and CPU usage to see if that will improve the speed of the software. Bigger projects will naturally take longer to open and save; keep in mind that some factors (such as comments, long scripts, images with text, the quantity of variables used) can also can slow down Scratch, too.
9MB for a bare game engine sounds really huge! If you plan on uploading the project to the website, you'll need to find a way to keep it under the 10 MB limit. You can try to compress sounds and images already in the project to see if that will make the file size smaller (although you also risk losing quality). Alternatively, you may want to consider splitting the game into smaller projects instead of making one big project (assuming if it's doable, of course).
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