flint1099 wrote:
YMIBANWAH wrote:
Public means all classes can access whatever is Public and Private means only the thing itself can access it. Methods are sets of code that give the selected output, and are the meat of the program. Objects are virtual things that run the class they are based on.
Thanks! That really helped me out! So are we going to make it so we code what the methods do, after we code if it's public, private, string, and so on?
A string is a combo of symbols, letters, and numbers as a variable and can be public or private, the same goes for rationals except they must be rational numbers. We basically code the insides of the methods, create more methods, and do the same for the other classes when writing a program.
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I haz idea! :3 We need more if statements! when run is typed then we do the method's functions if statements I'll explain later. I haz school ):
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Hey, sorry about this, but I've just realised I'm in 4/5 collabs and I run/own two of them, as well as using scratch for my own stuff. Basically I'm really busy. I'm afraid I'll have to half leave this one until you really need me for something, like a GUI or more names, or helping with graphics. Sorry. Just comment on one of my projects when you need me, and I'll come back, but until then, bye.
I will read but not post once a week or so. Just so you know
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I wrote:
I haz idea! :3 We need more if statements! when run is typed then we do the method's functions if statements I'll explain later. I haz school ):
Well I'm ready! take a look at my idea!
if < (answer) = [run ]> if < [main Class v] contains [whichever thing it could have] > say [put whatever the functions are in here] end end say [do the if class 2 or if class three contains thing here]We just have to code whether were controlling a sprite or doing in game questions or such! I'll be posting Moonbyte things on my website!
Last edited by flint1099 (2013-02-26 16:25:40)
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pinnipediator wrote:
Hey, sorry about this, but I've just realised I'm in 4/5 collabs and I run/own two of them, as well as using scratch for my own stuff. Basically I'm really busy. I'm afraid I'll have to half leave this one until you really need me for something, like a GUI or more names, or helping with graphics. Sorry. Just comment on one of my projects when you need me, and I'll come back, but until then, bye.
I will read but not post once a week or so. Just so you know
I need you now to begin a grapher program that can draw unlimited points with one sprite, to get ahead on graphics. It can be in 2.0 beta.
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flint1099 wrote:
I wrote:
I haz idea! :3 We need more if statements! when run is typed then we do the method's functions if statements I'll explain later. I haz school ):
Well I'm ready! take a look at my idea!
if < (answer) = [run ]> if < [main Class v] contains [whichever thing it could have] > say [put whatever the functions are in here] end end say [do the if class 2 or if class three contains thing here]We just have to code whether were controlling a sprite or doing in game questions or such! I'll be posting Moonbyte things on my website!
Its not sprite based the graphics are done by a built in grapher, and we need to find methods to execute within classes, so you can work on building a run system for whatever version I release and I can build the writer then? Also it may take me a few more updates before running programs can do much.
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I'll get right to work and just to clarify, I an an intern, right?
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Are the objects of the code finished yet because I will need those to create the run execution? And if they are already coded I will need you to tell me exactly where they are and how to understand what each object does.
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flint1099 wrote:
Are the objects of the code finished yet because I will need those to create the run execution? And if they are already coded I will need you to tell me exactly where they are and how to understand what each object does.
The main class launches automatically start with that, and the other classes will be executable, but objects can have variations like slight differences in code because of variable settings, just start with the main class running itself, and the variable creation command for the methods.
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im sorry but im gonna have to quit, my other collabs need me and im sure when most of them are finished i can rejoin but for now cya
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How do you make a graph plotter? I know scratch works, but I can't even figure out gravity jumping by myself. Let alone 4 directional scrolling, or infinite scrolling.... I know how scratch works, but I don't know how the easy elements become complicated systems. And I thought the base version didn't have graphics. Also, I won't be able to get onto 2.0 for ages, and the 2.0 layout bugs me.
I did sort if say 'i will now become inactive' because I desparately need to spend more time on some other stuff. You aren't the only collab I'm having to back down on. I only need a few months. And I'll read and keep up with what's happening.
Sorry about this. I got myself overbooked without me noticing.
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pinnipediator wrote:
How do you make a graph plotter? I know scratch works, but I can't even figure out gravity jumping by myself. Let alone 4 directional scrolling, or infinite scrolling.... I know how scratch works, but I don't know how the easy elements become complicated systems. And I thought the base version didn't have graphics. Also, I won't be able to get onto 2.0 for ages, and the 2.0 layout bugs me.
I did sort if say 'i will now become inactive' because I desparately need to spend more time on some other stuff. You aren't the only collab I'm having to back down on. I only need a few months. And I'll read and keep up with what's happening.
Sorry about this. I got myself overbooked without me noticing.
You move a sprite to the entered x and y position, and turn the pen on for a second, the turn it off and move it to the next place and plot it.
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Oh right. Thanks. You'll be lucky if i get that done within march. Sorry.
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pinnipediator wrote:
Oh right. Thanks. You'll be lucky if i get that done within march. Sorry.
That's why I quit pretty much.
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No, but you are beginning to run out of members. Quitting is an option I suppose. Lots of ex scratchers will come back at the 2.0 opening. Restart then when there are loads more people around and use 2.0. This a complicated project and needs complicated software to make it. Scratch 2.0 will be better for this, and it isn't stable yet, so I'd keep going as long as you can, and then restart when 2.0 comes out.
And I think I'll make my membership position a little simpler for the benefit of everybody. I quit. Sorry.
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Flint1099 its just us, and we can keep working alone until 2.0 is finally released, or we can quit and I can make it alone. Or we can see about making it in BYOB 3.
Last edited by YMIBANWAH (2013-03-02 08:14:10)
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YMIBANWAH wrote:
Flint1099 its just us, and we can keep working alone until 2.0 is finally released, or we can quit and I can make it alone. Or we can see about making it in BYOB 3.
I would suggest Panther.
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OrcaCat wrote:
YMIBANWAH wrote:
Flint1099 its just us, and we can keep working alone until 2.0 is finally released, or we can quit and I can make it alone. Or we can see about making it in BYOB 3.
I would suggest Panther.
I don't trust panther, and BYOB has an exe converter, and more features, but Panther would be better for text based graphics. Hard decision.
Last edited by YMIBANWAH (2013-03-02 10:50:51)
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