So in my game I have a timer that counts from 60 down to 0. the problem with my timer is that as the game progresses through the levels, the timer goes faster and faster. It's supposed to be 60 seconds, but on level 2 it's goes so fast that it's 30 seconds. The scripts are all the same for every level and it works perfectly for level one. Any suggestions????
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set [time v] to [] reset timer repeat until <(time) = [0]> set [time v] to ((60)-(round((timer)-(0.5)))) end say [end game]
Last edited by thebriculator (2012-12-02 23:05:29)
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You probably have two or more scripts changing the variable at once.
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