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#1 2008-10-26 08:56:47

gadgetman
Scratcher
Registered: 2008-06-26
Posts: 70

online bug

http://scratch.mit.edu/projects/gadgetman/302171
try drawing my color picker,bug
go to the color picker
but most of it is not there
then download
is there a difference
---------------------------------
http://gadgetmanscratchr.googlepages.com/site.bmphttp://gadgetmanscratchr.googlepages.com/resorces.bmphttp://gadgetmanscratchr.googlepages.com/dtf.bmp

Last edited by gadgetman (2008-12-21 13:19:09)


http://gadgetmanscratchr.googlepages.com/site.bmphttp://gadgetmanscratchr.googlepages.com/resorces.bmphttp://gadgetmanscratchr.googlepages.com/dtf.bmp

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#2 2008-10-26 14:31:50

Digimath
Scratcher
Registered: 2007-07-07
Posts: 100+

Re: online bug

I made one trivial change and your color picker overlay started to work online.  I’ve seen several timing issues with the Java version of Scratch.  (When I uploaded the project I also added a stamp showing my one line addition to your main program). http://scratch.mit.edu/projects/digimath/303060


I've updated my text adventure game.
Colossal Cave 150http://scratch.mit.edu/static/projects/Digimath/3003787_sm.png

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#3 2008-10-26 14:55:09

gadgetman
Scratcher
Registered: 2008-06-26
Posts: 70

Re: online bug

thanks


http://gadgetmanscratchr.googlepages.com/site.bmphttp://gadgetmanscratchr.googlepages.com/resorces.bmphttp://gadgetmanscratchr.googlepages.com/dtf.bmp

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#4 2008-10-27 07:27:35

Dibbo222
Scratcher
Registered: 2007-11-03
Posts: 100+

Re: online bug

i am having a similiar problem. i try out my demo game in presentation mode offline and it works well. i upload my project and online the vital thing (the 'turret') in the game does not show or do anything. it is supposed to hide when green flag is pressed and show when it recieves '1' - i am not sure what to do to fix this.

Bug Defender DEMO: http://scratch.mit.edu/projects/Dibbo222/303704

thanks  smile  dibbo..


The biggest tower defense game on Scratch?
http://scratch.mit.edu/projects/Dibbo222/929092

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#5 2008-10-27 07:30:05

Mayhem
Scratcher
Registered: 2007-05-26
Posts: 1000+

Re: online bug

Does the broadcast "1" use a variable?  if so, it won't work online as I discovered in my recent creation animation.


Web-spinning Spider:  http://scratch.mit.edu/projects/Mayhem/18456
3D Dungeon Adventure:  http://scratch.mit.edu/projects/Mayhem/23570
Starfighter X: http://scratch.mit.edu/projects/Mayhem/21825
Wandering Knight: http://scratch.mit.edu/projects/Mayhem/28484

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#6 2008-10-27 08:54:44

Dibbo222
Scratcher
Registered: 2007-11-03
Posts: 100+

Re: online bug

Mayhem wrote:

Does the broadcast "1" use a variable?  if so, it won't work online as I discovered in my recent creation animation.

it did but i changed that as i thought it was the problem - it didnt work  sad


The biggest tower defense game on Scratch?
http://scratch.mit.edu/projects/Dibbo222/929092

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#7 2008-10-28 06:20:48

Digimath
Scratcher
Registered: 2007-07-07
Posts: 100+

Re: online bug

Dibbo222 wrote:

i am having a similiar problem. i try out my demo game in presentation mode offline and it works well. i upload my project and online the vital thing (the 'turret') in the game does not show or do anything. ....

I got past the problem you saw by removing the broadcast to "Blue T?" from the script that starts with the "When I receive Place Blue" cap in the "Blue T1" sprite.  I replaced it with a "wait 1 secs" block.  The next step would be to put the broadcast to "BlueT?" back, after the "wait 1 secs" block, to see if that fixes the race condition.

Last edited by Digimath (2008-10-28 08:02:13)


I've updated my text adventure game.
Colossal Cave 150http://scratch.mit.edu/static/projects/Digimath/3003787_sm.png

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