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#1 2012-11-19 14:31:49

New Scratcher
Registered: 2012-11-19
Posts: 2

creating a jointed skeleton for Kinect2Scratch

Hi, I'm new to Scratch and am just at the point where I have Scratch and my Kinect connected with Kinect2Scratch. I want to create my own jointed character in Scratch that I can animate with the Kinect. I opened the Skeleton project file from the Kinect2Scratch site, but it doesn't react to my movements, and I want to be able to create my own character art, connect arms and legs etc with joints, and map those to my Kinect skeleton data through Kinect2Scratch.  I can't find this info on how to create that jointed character, can anyone point me in the right direction?



#2 2012-11-19 14:35:18

New Scratcher
Registered: 2012-09-26
Posts: 500+

Re: creating a jointed skeleton for Kinect2Scratch

This probably belongs in Connecting to the Physical World. I'll ask for it to be moved there.  smile



#3 2012-11-19 14:48:50

Community Moderator
Registered: 2008-11-05
Posts: 1000+

Re: creating a jointed skeleton for Kinect2Scratch

Welcome to Scratch, Bluebliss!

I think I agree with Gravitation, this'll do best in Connecting to the Physical world, I'll move it over there for you - you'll probably get more help there!

Could you perhaps post a link to the Skeleton project? Maybe there's something wrong with it!

EDIT: I just saw your other topic over in "Help with Scripts". Are you struggling to connect the Kinect to Scratch, or are you connected and are trying to write a script that will use the inputs to move your character's limbs?

Last edited by sparks (2012-11-19 14:53:15)



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