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#51 2012-12-11 16:01:52

nXIII
Community Moderator
Registered: 2009-04-21
Posts: 1000+

Re: Insanity 1.2/Warp

jvvg wrote:

playzooki wrote:

jvvg wrote:

Hey, guess what? Insanity 1.2 will have custom blocks! It will use "iCYOB-RFP" (or Insanity CYOB ripped from Panther  tongue ).

Anyway, Insanity 1.2 will have Panther's CYOB implemented.

Is that stealing? You should check the license.

I'm pretty sure I'm allowed to take code from other mods, as long as I give credit.

Yeah, you can do whatever you want as long as you retain the copyright and permission notices from the Panther license and make sure the CYOB source code is available. I wouldn't recommend it, though; CYOB is kinda poorly-implemented (I can say that because I'm the one who implemented it  tongue ).

Last edited by nXIII (2012-12-11 16:17:54)


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#52 2012-12-11 16:58:41

jvvg
Scratcher
Registered: 2008-03-26
Posts: 1000+

Re: Insanity 1.2/Warp

nXIII wrote:

jvvg wrote:

playzooki wrote:


Is that stealing? You should check the license.

I'm pretty sure I'm allowed to take code from other mods, as long as I give credit.

Yeah, you can do whatever you want as long as you retain the copyright and permission notices from the Panther license and make sure the CYOB source code is available. I wouldn't recommend it, though; CYOB is kinda poorly-implemented (I can say that because I'm the one who implemented it  tongue ).

Yeah, I saw it's not amazing. However, it's still not bad, and it's better than anything I could make.

When copying all of the functions and changing class definitions, I got a good idea of how it works, so I might be able to make some improvements.


http://tiny.cc/zwgbewhttp://tiny.cc/e1gbewhttp://tiny.cc/zygbewhttp://tiny.cc/izgbew
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#53 2012-12-11 17:21:02

jvvg
Scratcher
Registered: 2008-03-26
Posts: 1000+

Re: Insanity 1.2/Warp

I am also now tying cloud variables to the project.


http://tiny.cc/zwgbewhttp://tiny.cc/e1gbewhttp://tiny.cc/zygbewhttp://tiny.cc/izgbew
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#54 2012-12-11 17:50:59

jvvg
Scratcher
Registered: 2008-03-26
Posts: 1000+

Re: Insanity 1.2/Warp

There, now cloud variables go by project, so that the names don't interfere with each other.  smile


http://tiny.cc/zwgbewhttp://tiny.cc/e1gbewhttp://tiny.cc/zygbewhttp://tiny.cc/izgbew
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#55 2012-12-11 22:08:41

jvvg
Scratcher
Registered: 2008-03-26
Posts: 1000+

Re: Insanity 1.2/Warp

The "ask [What's your favorite type of weather] in dialog with options [Hurricane] [Thunderstorm] [Tornado]" block has been implemented!

If anybody wants to try this stuff out, you can pull the image from Assembla.


http://tiny.cc/zwgbewhttp://tiny.cc/e1gbewhttp://tiny.cc/zygbewhttp://tiny.cc/izgbew
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#56 2012-12-12 15:27:26

laser314
Scratcher
Registered: 2010-07-16
Posts: 100+

Re: Insanity 1.2/Warp

Are you working on a linux version?
BTW the download link for insanity 1.1 is broken.


http://alpha.scratch.mit.edu/scratchr2/static//images/logo_sm.png 2.0 Alpha Tester!http://i49.tinypic.com/1zckcqb.png

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#57 2012-12-12 15:34:49

playzooki
Scratcher
Registered: 2012-02-07
Posts: 100+

Re: Insanity 1.2/Warp

jvvg wrote:

The "ask [What's your favorite type of weather] in dialog with options [Hurricane] [Thunderstorm] [Tornado]" block has been implemented!

If anybody wants to try this stuff out, you can pull the image from Assembla.

Funny error message time!


I iz a sig. So there. CLICK ME ITS SO IMPORTANT!!!!

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#58 2012-12-12 17:10:06

jvvg
Scratcher
Registered: 2008-03-26
Posts: 1000+

Re: Insanity 1.2/Warp

playzooki wrote:

jvvg wrote:

The "ask [What's your favorite type of weather] in dialog with options [Hurricane] [Thunderstorm] [Tornado]" block has been implemented!

If anybody wants to try this stuff out, you can pull the image from Assembla.

Funny error message time!

Oh no, not again.

laser314 wrote:

Are you working on a linux version?
BTW the download link for insanity 1.1 is broken.

1. I'll try, but don't expect any results too.
2. Arrg... Stupid Weebly reverted my site. I think I fixed it for real this time.

Last edited by jvvg (2012-12-12 17:11:53)


http://tiny.cc/zwgbewhttp://tiny.cc/e1gbewhttp://tiny.cc/zygbewhttp://tiny.cc/izgbew
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#59 2012-12-12 20:49:47

jvvg
Scratcher
Registered: 2008-03-26
Posts: 1000+

Re: Insanity 1.2/Warp

I have finally gotten the join block working with an array. This time, I copied BYOB.

Last edited by jvvg (2012-12-12 20:58:00)


http://tiny.cc/zwgbewhttp://tiny.cc/e1gbewhttp://tiny.cc/zygbewhttp://tiny.cc/izgbew
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#60 2012-12-12 20:52:04

veggieman001
Scratcher
Registered: 2010-02-20
Posts: 1000+

Re: Insanity 1.2/Warp

Any relation to OS/2 Warp?


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#61 2012-12-12 20:58:11

jvvg
Scratcher
Registered: 2008-03-26
Posts: 1000+

Re: Insanity 1.2/Warp

veggieman001 wrote:

Any relation to OS/2 Warp?

Nothing besides the name


http://tiny.cc/zwgbewhttp://tiny.cc/e1gbewhttp://tiny.cc/zygbewhttp://tiny.cc/izgbew
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#62 2012-12-12 21:12:34

veggieman001
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Registered: 2010-02-20
Posts: 1000+

Re: Insanity 1.2/Warp

That's what I meant; I was asking whether that was your inspiration for the name  tongue


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#63 2012-12-12 21:13:19

jvvg
Scratcher
Registered: 2008-03-26
Posts: 1000+

Re: Insanity 1.2/Warp

veggieman001 wrote:

That's what I meant; I was asking whether that was your inspiration for the name  tongue

No. I discovered that after the fact.


http://tiny.cc/zwgbewhttp://tiny.cc/e1gbewhttp://tiny.cc/zygbewhttp://tiny.cc/izgbew
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#64 2012-12-12 21:19:25

veggieman001
Scratcher
Registered: 2010-02-20
Posts: 1000+

Re: Insanity 1.2/Warp

jvvg wrote:

veggieman001 wrote:

That's what I meant; I was asking whether that was your inspiration for the name  tongue

No. I discovered that after the fact.

Oh, okay. I just thought the 2 & Warp coincidence was too unlikely to be true.


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#65 2012-12-12 21:22:02

jvvg
Scratcher
Registered: 2008-03-26
Posts: 1000+

Re: Insanity 1.2/Warp

veggieman001 wrote:

jvvg wrote:

veggieman001 wrote:

That's what I meant; I was asking whether that was your inspiration for the name  tongue

No. I discovered that after the fact.

Oh, okay. I just thought the 2 & Warp coincidence was too unlikely to be true.

Coincidences happen.


http://tiny.cc/zwgbewhttp://tiny.cc/e1gbewhttp://tiny.cc/zygbewhttp://tiny.cc/izgbew
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#66 2012-12-18 09:11:54

Martiscratch
Scratcher
Registered: 2012-05-04
Posts: 100+

Re: Insanity 1.2/Warp

[offtopic] why not make a Android version of 1.2? You could use mit appinventor [/offtopic]


http://signaturecraft.us/signatures/eJw1yDEOgCAMBdC9p_gnICphdnA18QwoNZIAJRTD9Z184-uP74gKjxIvxi3tzaii3ZA-PjPijdgxvBpjcCYeeOtKW2Ou3OhIAbuUIOUvpdnNtDhH1tL0AQVCHgk~.png

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#67 2012-12-18 14:26:08

jvvg
Scratcher
Registered: 2008-03-26
Posts: 1000+

Re: Insanity 1.2/Warp

Martiscratch wrote:

[offtopic] why not make a Android version of 1.2? You could use mit appinventor [/offtopic]

Mainly because I don't have an android device and can't test it.
If I ever end up getting one, I'll try.


http://tiny.cc/zwgbewhttp://tiny.cc/e1gbewhttp://tiny.cc/zygbewhttp://tiny.cc/izgbew
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#68 2012-12-19 15:22:57

jvvg
Scratcher
Registered: 2008-03-26
Posts: 1000+

Re: Insanity 1.2/Warp

In this changeset, I added Mod Share search.


http://tiny.cc/zwgbewhttp://tiny.cc/e1gbewhttp://tiny.cc/zygbewhttp://tiny.cc/izgbew
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#69 2012-12-21 09:02:48

Martiscratch
Scratcher
Registered: 2012-05-04
Posts: 100+

Re: Insanity 1.2/Warp

jvvg wrote:

Martiscratch wrote:

[offtopic] why not make a Android version of 1.2? You could use mit appinventor [/offtopic]

Mainly because I don't have an android device and can't test it.
If I ever end up getting one, I'll try.

appinventor comes with a emulator of a (somewhat outdated) android.


http://signaturecraft.us/signatures/eJw1yDEOgCAMBdC9p_gnICphdnA18QwoNZIAJRTD9Z184-uP74gKjxIvxi3tzaii3ZA-PjPijdgxvBpjcCYeeOtKW2Ou3OhIAbuUIOUvpdnNtDhH1tL0AQVCHgk~.png

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#70 2012-12-21 14:08:00

playzooki
Scratcher
Registered: 2012-02-07
Posts: 100+

Re: Insanity 1.2/Warp

jvvg wrote:

playzooki wrote:

jvvg wrote:

The "ask [What's your favorite type of weather] in dialog with options [Hurricane] [Thunderstorm] [Tornado]" block has been implemented!

If anybody wants to try this stuff out, you can pull the image from Assembla.

Funny error message time!

Oh no, not again.

Oh yes, yes again.


I iz a sig. So there. CLICK ME ITS SO IMPORTANT!!!!

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#71 2012-12-27 16:45:46

jvvg
Scratcher
Registered: 2008-03-26
Posts: 1000+

Re: Insanity 1.2/Warp

It looks like all the features have been implemented. Now, it's just time to debug them.
Insanity 1.2 should be released by January 6th.


http://tiny.cc/zwgbewhttp://tiny.cc/e1gbewhttp://tiny.cc/zygbewhttp://tiny.cc/izgbew
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#72 2012-12-27 16:59:20

Zeusking19
Scratcher
Registered: 2011-07-10
Posts: 1000+

Re: Insanity 1.2/Warp

Yay! Insanity for the win


http://i49.tinypic.com/2w7e1jm.pnghttp://dragcave.net/image/eFGFz.gifhttp://dragcave.net/image/9hE5q.gif

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#73 2012-12-27 17:02:31

jvvg
Scratcher
Registered: 2008-03-26
Posts: 1000+

Re: Insanity 1.2/Warp

Zeusking19 wrote:

Yay! Insanity for the win

...and for the Mac!  tongue


http://tiny.cc/zwgbewhttp://tiny.cc/e1gbewhttp://tiny.cc/zygbewhttp://tiny.cc/izgbew
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#74 2012-12-30 19:22:08

nsmbodabor
New Scratcher
Registered: 2011-07-19
Posts: 37

Re: Insanity 1.2/Warp

show scroller dialog [Big Dialog] with text [some text here...]
This would create the following type of dialog:
http://i45.tinypic.com/2iswbxg.png

(can't put the image into the post because apparently I'm a new scratcher even though i've been here for 2 years, lol)

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#75 2012-12-30 19:26:57

nsmbodabor
New Scratcher
Registered: 2011-07-19
Posts: 37

Re: Insanity 1.2/Warp

thats a suggestion btw, im not just randomly talking about blocks xD ^

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