Insanity 1.2 has been completed!
It features the following:
-Panther's CYOB
-Numerous bug fixes
-Several new blocks
-Dictionaries
-A Mod Share browser
-Cloud variables are now linked to projects
Links
The Assembla repo, where you can go to see my latest progress
Bugtracker
Official website
Wiki article
Last edited by jvvg (2013-02-09 22:31:57)
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XenoK wrote:
insanity is being renamed to warp? or is that just like the release name like ubuntu has??
It's a release name. It's still called Insanity, but this version is called Warp.
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jvvg wrote:
XenoK wrote:
insanity is being renamed to warp? or is that just like the release name like ubuntu has??
It's a release name. It's still called Insanity, but this version is called Warp.
thats what I meant
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nXIII wrote:
jvvg wrote:
nXIII wrote:
I just realized I'm never credited for SourceArgMorphs…
Oops. I'll add that. Sorry.
Thanks! No problem
You are now listed on the credits page.
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Idea:A better dialog block
so
open dialog titled [info] with text [you won the lottery!]not
info dialog [you won the lottery!]
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Can I be an ideas guy for the next version?
If I have a block idea I will post along with blockspec and code.
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well how about a pen block...
stamp me at x:() y:()Blockspec
('Stamp me at x: %n y: %n ' #- #stampAt:stampAt:)
Code:
stampAt: i1 stampAt: i2
| t2 t1 |
t1_ self xpos.
t2_ self ypos.
self gotoX: i1 y:i2.
self stampCostume.
self gotoX: t1 y:t2.
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Martiscratch wrote:
well how about a pen block...
stamp me at x:() y:()Blockspec('Stamp me at x: %n y: %n ' #- #stampAt:stampAt:)
Code:
stampAt: i1 stampAt: i2
| t2 t1 |
t1_ self xpos.
t2_ self ypos.
self gotoX: i1 y:i2.
self stampCostume.
self gotoX: t1 y:t2.
I like it. I'll add it.
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jvvg wrote:
Martiscratch wrote:
Can I be an ideas guy for the next version?
If I have a block idea I will post along with blockspec and code.I guess. I'm taking ideas/code from anybody now.
But can I when you select idea people?
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Martiscratch wrote:
jvvg wrote:
Martiscratch wrote:
Can I be an ideas guy for the next version?
If I have a block idea I will post along with blockspec and code.I guess. I'm taking ideas/code from anybody now.
But can I when you select idea people?
I am not going to have any specific people provide stuff. So, if you have a specific feature or fix you have code for, you are welcome to submit it. However, I don't have a group of people specifically for that.
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what about a new control block?
<[name v] Received?>blockspec:
('%e received?' #b #seesBroadcast:)
code:
seesBroadcast: t1
| t2 |
t2 _ ScratchEvent allInstances.
t2
reverseDo:
[:t3 |
t3 name = t1 ifTrue: [^ true].
nil].
^ false
It is boolean.
Last edited by Martiscratch (2012-10-22 11:37:22)
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How about a
when gf clicked start project [test.sb]block? This would be useful if you want to make a welcome project or something...
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ahirbhairav wrote:
How about a
when gf clicked start project [test.sb]block? This would be useful if you want to make a welcome project or something...
I don't quite get how that would work...
Could you please explain?
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jvvg wrote:
ahirbhairav wrote:
How about a
when gf clicked start project [test.sb]block? This would be useful if you want to make a welcome project or something...I don't quite get how that would work...
Could you please explain?
When you open the application there would be kind of like a project that automatically starts up.
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