More than half of us Scratchers have been face with the ever so annoying autonaming feature when naming costumes. This is when Scratch adds a number to the end of your name on a costume and it can sometimes even glitch out and put numbers when it's not supposed to. I've actually come up with sort of a work around to this.
Say you wanted numbered costumes starting from zero. You would have the problem of the auto naming putting a 1. I've noticed that if you put your number before the letters when naming your costumes, the auto naming is sort of stopped. For instance, if you named your costumes 1-3 like this:
0costume
1costume
2costume
It would work, and you could have your scripts set up to change like this:
switch to costume (join (num)[costume])with the "num" variable set to the number of which costume you wanted.
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