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#1 2012-10-15 22:04:17

Zparx
Scratcher
Registered: 2011-03-23
Posts: 500+

Semi Solution to the Annoying Auto Naming System!

More than half of us Scratchers have been face with the ever so annoying autonaming feature when naming costumes. This is when Scratch adds a number to the end of your name on a costume and it can sometimes even glitch out and put numbers when it's not supposed to. I've actually come up with sort of a work around to this.

Say you wanted numbered costumes starting from zero. You would have the problem of the auto naming putting a 1. I've noticed that if you put your number before the letters when naming your costumes, the auto naming is sort of stopped. For instance, if you named your costumes 1-3 like this:

0costume
1costume
2costume

It would work, and you could have your scripts set up to change like this:

switch to costume (join (num)[costume])
with the "num" variable set to the number of which costume you wanted.

I hope this helped anyone!


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