I've seen a lot, but how do I do it? The most recently curated project is an example.
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I assume you're talking about the "carscooter" project? Basically, you create a bunch of costumes that represent cross sections of the object. You have an unrolled script that stamps, switches to the next costume, and changes y by 1. It's not exactly 3D, but it does look convincing sometimes. The process is sort of like the way 3D printers create objects: by stacking many very thin 2-dimensional layers of material. Hope that helped!
Here's another, more developed example of the technique:
http://scratch.mit.edu/projects/AddZero/548472
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Here's a tutorial project. Look at the scripting to understand exactly how it works.
Last edited by Hardmath123 (2012-10-10 06:46:30)
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