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#326 2013-01-27 21:30:09

ErnieParke
Scratcher
Registered: 2010-12-03
Posts: 1000+

Re: .:; Idea Shop ;:.

HardcoreCoder wrote:

# of ideas: 1-6
Ideas on: A new adventure game + character names
People: Protagonist(armored in orange armor, can shoot lasers), Antagonist(ragged, grey cape, can shoot fireballs from hands)
Anything else: I'd like fantasy-like names  smile

So you need both names and game ideas? Okay; it's late where I am, so I'll be back tomorrow with your ideas.


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#327 2013-01-28 21:56:32

ErnieParke
Scratcher
Registered: 2010-12-03
Posts: 1000+

Re: .:; Idea Shop ;:.

ErnieParke wrote:

HardcoreCoder wrote:

# of ideas: 1-6
Ideas on: A new adventure game + character names
People: Protagonist(armored in orange armor, can shoot lasers), Antagonist(ragged, grey cape, can shoot fireballs from hands)
Anything else: I'd like fantasy-like names  smile

So you need both names and game ideas? Okay; it's late where I am, so I'll be back tomorrow with your ideas.

So close. I just need some more ideas and I'm done, so is tomorrow good?


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#328 2013-01-29 12:18:57

firedrake969_test
Scratcher
Registered: 2012-08-08
Posts: 500+

Re: .:; Idea Shop ;:.

ErnieParke wrote:

ErnieParke wrote:

ErnieParke wrote:

By now, it looks like it's become inactive, but here.

Well, today was a bad day. It's late, though before I go, how about a game engine where you can record time, going back each time so that you're basically making clones of yourself doing what you did in the "past"?

If you're a bit confused by that, Wikipedia (from Ratchet&Clank Future: A Crack in Time) might explain it better:

Wikipedia wrote:

Using special "time pads", Clank can also record up to a minute of his actions and then a holographic Clank replays them, while the real Clank does something else.

Okay, so here are three more ideas for you to look at:

1). This is a bit simple, though how about creating a game enginge where you can draw platforms? Also, as an extra challenge, how about you make the platform out of dirt, and adding the occasional plant growing on it?

2). Again a little bit simple, though this would be unique to Scratch as far as I know; how about a scrolling platformer engine where you can drive a car? Also, you could add in a helicopter.

3). A game (possibly platformer) engine where you're able to spawn blakc holes and white holes. Just as a heads up, you'll probably have to use lists here.

I hope that you like my ideas!

Any others?  I kind of want to mod zubblewu's platformer base to make cool utilities and such for the character.

Last edited by firedrake969_test (2013-01-29 12:42:41)


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#329 2013-01-29 22:00:40

ErnieParke
Scratcher
Registered: 2010-12-03
Posts: 1000+

Re: .:; Idea Shop ;:.

ErnieParke wrote:

ErnieParke wrote:

HardcoreCoder wrote:

# of ideas: 1-6
Ideas on: A new adventure game + character names
People: Protagonist(armored in orange armor, can shoot lasers), Antagonist(ragged, grey cape, can shoot fireballs from hands)
Anything else: I'd like fantasy-like names  smile

So you need both names and game ideas? Okay; it's late where I am, so I'll be back tomorrow with your ideas.

So close. I just need some more ideas and I'm done, so is tomorrow good?

Okay, so here are some possible names for either person (more to be added tomorrow):

1). Falltis (Fall-tis)
2). Trunt
3). Treth
4). Seth
5). Pullich
6). Keith

I hope that you like my ideas!

Last edited by ErnieParke (2013-02-17 12:11:23)


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#330 2013-01-29 22:01:45

ErnieParke
Scratcher
Registered: 2010-12-03
Posts: 1000+

Re: .:; Idea Shop ;:.

firedrake969_test wrote:

ErnieParke wrote:

ErnieParke wrote:

Well, today was a bad day. It's late, though before I go, how about a game engine where you can record time, going back each time so that you're basically making clones of yourself doing what you did in the "past"?

If you're a bit confused by that, Wikipedia (from Ratchet&Clank Future: A Crack in Time) might explain it better:

Okay, so here are three more ideas for you to look at:

1). This is a bit simple, though how about creating a game enginge where you can draw platforms? Also, as an extra challenge, how about you make the platform out of dirt, and adding the occasional plant growing on it?

2). Again a little bit simple, though this would be unique to Scratch as far as I know; how about a scrolling platformer engine where you can drive a car? Also, you could add in a helicopter.

3). A game (possibly platformer) engine where you're able to spawn blakc holes and white holes. Just as a heads up, you'll probably have to use lists here.

I hope that you like my ideas!

Any others?  I kind of want to mod zubblewu's platformer base to make cool utilities and such for the character.

I do, though seeing as I can't type them up right now, I'm a bit forced to give them to you tomorrow.

Last edited by ErnieParke (2013-02-17 12:11:48)


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#331 2013-01-31 18:52:44

ErnieParke
Scratcher
Registered: 2010-12-03
Posts: 1000+

Re: .:; Idea Shop ;:.

ErnieParke wrote:

firedrake969_test wrote:

ErnieParke wrote:

Okay, so here are three more ideas for you to look at:

1). This is a bit simple, though how about creating a game enginge where you can draw platforms? Also, as an extra challenge, how about you make the platform out of dirt, and adding the occasional plant growing on it?

2). Again a little bit simple, though this would be unique to Scratch as far as I know; how about a scrolling platformer engine where you can drive a car? Also, you could add in a helicopter.

3). A game (possibly platformer) engine where you're able to spawn blakc holes and white holes. Just as a heads up, you'll probably have to use lists here.

I hope that you like my ideas!

Any others?  I kind of want to mod zubblewu's platformer base to make cool utilities and such for the character.

I do, though seeing as I can't type them up right now, I'm a bit forced to five them to you tomorrow.

Well, this is a bit late, but how about:

1). I haven't seen a good project with this: So how about making a project with water physics?

2). I also haven't seen this, though it could be nice. How about a project with an escalator?

3). This would be a nice feature that you could put into your project: the option to set gravity's direction.

I hope that you like my ideas!

Last edited by ErnieParke (2013-01-31 18:52:55)


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#332 2013-01-31 22:13:51

Thescratch3
Scratcher
Registered: 2011-06-14
Posts: 1000+

Re: .:; Idea Shop ;:.

Do you need any help with ideas?


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#333 2013-01-31 22:19:32

Thescratch3
Scratcher
Registered: 2011-06-14
Posts: 1000+

Re: .:; Idea Shop ;:.

Oh woops. I forgot to finish it. I know you have like 50 orders an hour and I know that you have school. If you want I could help you out  smile  But some days I have a lot of work and could be inactive...


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#334 2013-02-01 18:11:36

ThePancakeMan
New Scratcher
Registered: 2012-10-20
Posts: 22

Re: .:; Idea Shop ;:.

Hi, it's me again...could I have another idea?
I tried the Temple Raid idea but it had a bunch of bugs which I wasn't sure how to fix.
A game involving cats seems appealing, to be specific. If you don't have any ideas, that's fine, but I would really appreciate one if you have it!

...Thanks!

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#335 2013-02-01 18:55:16

ErnieParke
Scratcher
Registered: 2010-12-03
Posts: 1000+

Re: .:; Idea Shop ;:.

Thescratch3 wrote:

Oh woops. I forgot to finish it. I know you have like 50 orders an hour and I know that you have school. If you want I could help you out  smile  But some days I have a lot of work and could be inactive...

Well, actually, I don't have about 50 orders a day. It's more or like a rollercoaster; some weeks you're getting lots of orders, including difficult ones, and the next, you're sitting around with your head in the clouds. Also, just to point out, you're the 5~6th person to have asked this, if you're wondering. Because of that I have finally decided (after a few months) to expand the shop. Also, it really doesn't matter wether you're inactive or not. All that matters is that you're helping.  wink

Anyway, I'm not going to exand my shop right away because I have to think through some of the implications and the changes that'll have to be made, though you can practically count your self in. Just don't fill out any order till I can make this official. Okay?


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#336 2013-02-01 20:07:28

ntpockets
Scratcher
Registered: 2012-05-28
Posts: 56

Re: .:; Idea Shop ;:.

Hey Ernieparke! I want some collaboration and meet me at the collaboration forums on Collab with Ntpockets!


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#337 2013-02-01 20:20:05

MEOWCAT34
Scratcher
Registered: 2012-09-29
Posts: 100+

Re: .:; Idea Shop ;:.

Do you have any ideas for METAL 2?


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#338 2013-02-01 20:20:24

Thescratch3
Scratcher
Registered: 2011-06-14
Posts: 1000+

Re: .:; Idea Shop ;:.

ErnieParke wrote:

Thescratch3 wrote:

Oh woops. I forgot to finish it. I know you have like 50 orders an hour and I know that you have school. If you want I could help you out  smile  But some days I have a lot of work and could be inactive...

Well, actually, I don't have about 50 orders a day. It's more or like a rollercoaster; some weeks you're getting lots of orders, including difficult ones, and the next, you're sitting around with your head in the clouds. Also, just to point out, you're the 5~6th person to have asked this, if you're wondering. Because of that I have finally decided (after a few months) to expand the shop. Also, it really doesn't matter wether you're inactive or not. All that matters is that you're helping.  wink

Anyway, I'm not going to exand my shop right away because I have to think through some of the implications and the changes that'll have to be made, though you can practically count your self in. Just don't fill out any order till I can make this official. Okay?

No problem! Just whenever you think you're losing your mind with the amount of orders, just let me know  wink


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#339 2013-02-02 03:32:16

Snakeyem12
New Scratcher
Registered: 2013-02-01
Posts: 1

Re: .:; Idea Shop ;:.

# of ideas: 3-4
Ideas on: A New Game maybe a bit of a role playing game.
Description:
Anything else:Quite simple to code please, I love making games but i am not a extremly great coder.

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#340 2013-02-02 13:42:24

ErnieParke
Scratcher
Registered: 2010-12-03
Posts: 1000+

Re: .:; Idea Shop ;:.

ThePancakeMan wrote:

Hi, it's me again...could I have another idea?
I tried the Temple Raid idea but it had a bunch of bugs which I wasn't sure how to fix.
A game involving cats seems appealing, to be specific. If you don't have any ideas, that's fine, but I would really appreciate one if you have it!

...Thanks!

Are you sure? You could always let someone help you bug fix it. If you still say that you want another idea, then here it is:

1). People have always been in platformers, and cats have always never been able to climb down trees, but what would happen if you mixed the two? So, now you're a cat in a platformer who can climb up walls, but not down them. All you have to do is get to the end. Good luck!

I hope that you like my idea!


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#341 2013-02-02 18:35:23

ThePancakeMan
New Scratcher
Registered: 2012-10-20
Posts: 22

Re: .:; Idea Shop ;:.

Wait, so you just can't move down?

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#342 2013-02-02 20:28:55

ErnieParke
Scratcher
Registered: 2010-12-03
Posts: 1000+

Re: .:; Idea Shop ;:.

ThePancakeMan wrote:

Wait, so you just can't move down?

Well can cats climb down trees? Also, remember that this'll add to some of your challenges, and you can always jump.  wink


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#343 2013-02-02 21:36:35

ThePancakeMan
New Scratcher
Registered: 2012-10-20
Posts: 22

Re: .:; Idea Shop ;:.

Oh okay

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#344 2013-02-02 23:33:39

Thescratch3
Scratcher
Registered: 2011-06-14
Posts: 1000+

Re: .:; Idea Shop ;:.

May I have some ideas for apps, a name, and a a layout for a new OS?


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#345 2013-02-03 10:22:37

funnymee323
Scratcher
Registered: 2012-12-16
Posts: 100+

Re: .:; Idea Shop ;:.

Hi there! DO you have an ideas for a game, not to complex to make, but kind of addicting and fun to play? Thanks!!!  big_smile

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#346 2013-02-03 13:33:15

ErnieParke
Scratcher
Registered: 2010-12-03
Posts: 1000+

Re: .:; Idea Shop ;:.

I was at my birthday party for a long time, and I did do some tests with this sandbox game that I might make in Scratch 2.0 (Alpha has been released), so if you're wondering why I wasn't here yesterday for much, that's why. I'll start getting to these orders soon.  wink


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#347 2013-02-03 16:19:11

Thescratch3
Scratcher
Registered: 2011-06-14
Posts: 1000+

Re: .:; Idea Shop ;:.

Happy birthday! How old are you if you don't mind telling?


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#348 2013-02-03 19:57:27

ErnieParke
Scratcher
Registered: 2010-12-03
Posts: 1000+

Re: .:; Idea Shop ;:.

ErnieParke wrote:

I was at my birthday party for a long time, and I did do some tests with this sandbox game that I might make in Scratch 2.0 (Alpha has been released), so if you're wondering why I wasn't here yesterday for much, that's why. I'll start getting to these orders soon.  wink

I am sorry; today has been another bad day, so I promise to get you your ideas tomorrow.

Thescratch3 wrote:

Happy birthday! How old are you if you don't mind telling?

Well, I do like math, so 4^2 - 1^2. Also, thanks!


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#349 2013-02-03 20:20:17

Thescratch3
Scratcher
Registered: 2011-06-14
Posts: 1000+

Re: .:; Idea Shop ;:.

ErnieParke wrote:

ErnieParke wrote:

I was at my birthday party for a long time, and I did do some tests with this sandbox game that I might make in Scratch 2.0 (Alpha has been released), so if you're wondering why I wasn't here yesterday for much, that's why. I'll start getting to these orders soon.  wink

I am sorry; today has been another bad day, so I promise to get you your ideas tomorrow.

Thescratch3 wrote:

Happy birthday! How old are you if you don't mind telling?

Well, I do like math, so 4^2 - 1^2. Also, thanks!

14? Sorry I don't know the ^ operation.


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#350 2013-02-04 17:59:35

ErnieParke
Scratcher
Registered: 2010-12-03
Posts: 1000+

Re: .:; Idea Shop ;:.

MEOWCAT34 wrote:

Do you have any ideas for METAL 2?

Well, yes, I do. Here are some that you could consider:

1). Moving Obstacles. Having stationary (or non-moving) obstacles can get a tiny bit repetitive after awhile.

2). An environment that you can interact with. It doesn't have to be much, though you could let the player open chests with X or have some plants that sway a bit whenever you walk past them.

3). How about some timed levels? This would add some nice diversity to some of the levels. Also, remember that you don't have to have this as in a timer. You could have an ocean of lava fill the level after some time.

4). Maybe there could be a scoring system that gives you a score at the end, based on your deaths and the time taken?

5). Also, you could add in some bonus levels which can only be gotten through special codes, hidden throughout the levels. You could even hide one behind a giant, swinging ax.

6). A score board. You could add this in the project notes, or if you do this in Scratch 2.0, then you could do this through cloud variables.

I hope that you like my ideas!


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