i am making a fishing game, it works, exept that after i catch one fish the hook breaks and won't drop. i cant' fix it, and i dont know exactly whats wrong, exept that it's in the hook, so heres the link
http://scratch.mit.edu/projects/destruc … nt/2786410
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Try using the in hook sprite:-
when [space v] key pressed if <(y position) = [y position it should have when it is above water]> repeat until <<touching color [color of sea bed]?>or<touching [fish sprite v]?>> change y by [-1]And another script on the same sprite:-
when [up arrow v] key pressed change y by [the no. you want]
Last edited by lakshay (2012-09-18 05:57:41)
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lakshay wrote:
Try using the in hook sprite:-
when [space v] key pressed if <(y position) = [y position it should have when it is above water]> repeat until <<touching color [color of sea bed]?>or<touching [fish sprite v]?>> change y by [-1]And another script on the same sprite:-when [up arrow v] key pressed change y by [the no. you want]
those scripts don't really fit in, the scripts are more complicated
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I can't find any problem, it could be one of scratch's ticks, if redoing the hook doesn't work, post a comment on WGS Help Page.
Last edited by 125ttra (2012-09-19 20:19:41)
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i remade the hook, and the glitch changed.
http://scratch.mit.edu/projects/destruc … nt/2789727
what happens is explained in the notes
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125ttra wrote:
When you click the license button, should it spawn an octopus?
no, it enables octopi
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