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#1 2012-09-09 17:31:03

OverPowered
Scratcher
Registered: 2012-07-27
Posts: 100+

Write () at x:() y:()

The Write block would stamp letters onto the screen at the stated position, so that

write [Hello!] at x:(0) y:(0)
would stamp "Hello!" in the center of the screen.

A Write block would have a ton of applications, from showing variables professionally, to Mad Libs-style projects, to simply displaying the player's name. Though there is a workaround, but is cumbersome and time-consuming to create, especially when it's for smaller things like showing the user's name.

In addition, Write could have its own selection of effect blocks, much like the sprite effects but limited to the text...
set write [ghost v] to (0)
set write [color v] to (red v)
set write [spacing v] to (dense v)
set write [emphasis v] to [bold v]
set write [orientation v] to [center v]
set write [font v] to [Times New Roman v]
So... Who supports?  smile


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#2 2012-09-09 17:32:55

RoboNeo9
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Registered: 2012-05-09
Posts: 100+

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#3 2012-09-09 17:38:42

Wes64
Scratcher
Registered: 2011-08-19
Posts: 1000+

Re: Write () at x:() y:()

i think i came up with a bunch of blocks just like these somewhere else  tongue  support, defnitely would make my life easier


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#4 2012-09-09 18:15:22

taddl
Scratcher
Registered: 2009-03-08
Posts: 100+

Re: Write () at x:() y:()

support


http://blocks.scratchr.org/API.php?action=projects&type=newest&return=image&user=taddl
http://blocks.scratchr.org/API.php?user=taddl&action=projects&type=newest&return=text&num=1

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#5 2012-09-09 18:59:11

MrFlash67
Scratcher
Registered: 2012-08-08
Posts: 500+

Re: Write () at x:() y:()

This is nearly a exact duplicate of my thread.


Who would win, SOPA or PIPA?

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#6 2012-09-09 19:40:27

OverPowered
Scratcher
Registered: 2012-07-27
Posts: 100+

Re: Write () at x:() y:()

MrFlash67 wrote:

This is nearly a exact duplicate of my thread.

Oh sorry, I couldn't find that thread so I made this one.  tongue


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#7 2012-09-10 13:07:39

xJira
Scratcher
Registered: 2012-03-24
Posts: 91

Re: Write () at x:() y:()

OverPowered wrote:

MrFlash67 wrote:

This is nearly a exact duplicate of my thread.

Oh sorry, I couldn't find that thread so I made this one.  tongue

Wow what did I actually make this thread for oO
Support anyways. Sorry, haven't noticed there already is a thread.

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#8 2012-09-10 17:10:01

OverPowered
Scratcher
Registered: 2012-07-27
Posts: 100+

Re: Write () at x:() y:()

xJira wrote:

OverPowered wrote:

MrFlash67 wrote:

This is nearly a exact duplicate of my thread.

Oh sorry, I couldn't find that thread so I made this one.  tongue

Wow what did I actually make this thread for oO
Support anyways. Sorry, haven't noticed there already is a thread.

People must like this kind of block, seeing as there are so many threads springing up about it...  tongue


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#9 2012-09-10 21:16:22

RoboNeo9
Scratcher
Registered: 2012-05-09
Posts: 100+

Re: Write () at x:() y:()

well,i guess you could do this

ask [what do you want me to stamp on the screen?]
if <(letter (letter #) of (answer) = [A]>
 switch to costume [one v]
 stamp
 change (letter #) by (1)
end
. . .

Last edited by RoboNeo9 (2012-09-10 21:20:27)

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#10 2012-09-10 21:18:00

jvvg
Scratcher
Registered: 2008-03-26
Posts: 1000+

Re: Write () at x:() y:()

I support, but don't think these will be implemented.  sad


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Goodbye, Scratch 1.4  sad                                                        Hello Scratch 2.0!  smile

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#11 2012-09-11 00:04:38

OverPowered
Scratcher
Registered: 2012-07-27
Posts: 100+

Re: Write () at x:() y:()

@RoboNeo9 - Even with some of the more advanced scripts, such as

when gf clicked
clear
set [counter v] to (0)
go to x:(-235) y:(175)
forever
ask [Stamp what?] and wait
repeat (length of (answer))
change x by (5)
change (counter) by (1)
if <(x position) > (235)>
go to x:(-235) y:((y position) - (5))
end
switch to costume (letter (counter) of (answer))
stamp
end
has some lag involved and take a ton of costumes. This is just a convenient alternative.  smile

Yeah, maybe not jvvg.  tongue  Still worth a shot.


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#12 2012-10-30 18:14:29

PerspectiveDesigns
Scratcher
Registered: 2010-10-14
Posts: 38

Re: Write () at x:() y:()

This would be awesome!!!! A much easier way to make variables!


"It's all fun and games until somebody loses a head."

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