Name: Firedrake969
Position Requested: Ideas/ideas supervisor
Any Previous Work (not required): Good at reviewing, ideas, etc.
How often you'll check the forums: Daily
Where did you hear about the paper?: Forums
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Sorry, gonna hafta wait till tommorrow for articles. I've been experiencing, difficulties with finding time lately.
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Hey, something we can write about - The Scratch Times, has been closed.
Shame, really - I thought that collab was pretty cool. Would've joined if I wasn't already a member of the Chatter.
@ chongyian
By the way... you might want to fix the link in the first post for the Chatter's website; right now it's scratchchatter.weekly.com
(instead of scratchchatter.weebly.com)
Oh yeah, and I have a vote for vice-CEO
Last edited by Zangooser (2012-09-17 23:33:02)
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firedrake969_test wrote:
Name: Firedrake969
Position Requested: Ideas/ideas supervisor
Any Previous Work (not required): Good at reviewing, ideas, etc.
How often you'll check the forums: Daily
Where did you hear about the paper?: Forums
In! Please check in here often!
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sonicfan12p wrote:
Sorry, gonna hafta wait till tommorrow for articles. I've been experiencing, difficulties with finding time lately.
ok, just try to do it b4 wednesday...
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Zangooser wrote:
Hey, something we can write about - The Scratch Times, has been closed.
Shame, really - I thought that collab was pretty cool. Would've joined if I wasn't already a member of the Chatter.
@ chongyian
By the way... you might want to fix the link in the first post for the Chatter's website; right now it's scratchchatter.weekly.com
(instead of scratchchatter.weebly.com)
Oh yeah, and I have a vote for vice-CEO
fixed and added!
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And those who applied for site admin, please check your registered email.
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Shadow Systems Article:
The Shadow Software was founded near the end of 2011 by mmww. It was created when mmww and his friend wanted to create a company like Microsoft, and easily came up with the company name.They specialise in many things, such as Softwares and Operating Systems.
The collaboration is currently working on Shadow Inc. Operating System 1.7. There are no details provided.
According to mmww, the best part of being in a collaboration is that you can make stuff that you are best at, then putting them all together to make something totally amazing. However, he says, "The worst part of being in a collaboration is that you cannot communicate as well as when you are in a real company. The time zones always make collabs more difficult.".
The one special thing about the collaboration is that it tries to be unique by asking its employees to make unique projects so that they can be different from the other collaborations. They do not like it when they find that their projects are similar to those of other users and collaborations.
Next, we have to interview The minecraft company.
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Who has voted so far?
@Jontmy00: Done!
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yeah, only i can see the results. There are 3 people who voted. You, me and?
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umm...wait a second, and ill find the questions.
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Yay, found it at the writing offices thread...
1. Collaboration name:
2. Around what time were you created/started?:
3. What types of projects is your goal in making?:
4. Have you finished any projects (if so, can you link it)?:
5. How did you come up with your name and/or motto?:
6. What is the best thing about being in a collaboration?:
7. What is the worst thing?:
8. What makes you different from other collabs?
9. If possible, can you give a pic of your logo/signature below?:
10. Any other information you would like to share?:
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chongyian wrote:
Yay, found it at the writing offices thread...
1. Collaboration name:
2. Around what time were you created/started?:
3. What types of projects is your goal in making?:
4. Have you finished any projects (if so, can you link it)?:
5. How did you come up with your name and/or motto?:
6. What is the best thing about being in a collaboration?:
7. What is the worst thing?:
8. What makes you different from other collabs?
9. If possible, can you give a pic of your logo/signature below?:
10. Any other information you would like to share?:
1) The Minecraft Company (TMC)
2) 11th August 2012. We recently achieved our 1 month milestone.
3) Minecraft games that match as close to the actual game as possible.
4) So far, Indev 2.1, found here.
5) As the game's name says.
6) You get to work with others to create a massive project.
7) When we started having competition. >:(
8) We take pride in what we do, and avoid rushing and thus reducing mistakes. We are also organised.
9)
10) No. But I would like to thank the readers for viewing this.
Last edited by jontmy00 (2012-09-18 08:54:45)
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thanks for the answers. we don't have to work on it just yet, only after issue 3 is published.
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