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#1 2012-08-19 15:17:49

16Skittles
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Registered: 2009-08-26
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Ludum Dare 24!

Ludum Dare is a game making competition/jam. It happens about twice a year, with a weekend in which people around the world compete to make a game based on a theme (voting is currently in progress). Competitors get 48 hours (in the compo, 72 in the jam) to make a completely new game idea. Games are then submitted to the web site, and then voted on.

I hope to do LD this time, I wanted to do it last compo but had just previously worked a bunch on SeptimusHeap's jam, and was not ready to do another one. I will work in Java with LWJGL and Slick-Util. Is anyone else planning to compete?


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#2 2012-08-19 15:27:26

poopo
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Re: Ludum Dare 24!

I may, is it on a saturday/sunday this time?


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#3 2012-08-19 15:41:39

16Skittles
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Re: Ludum Dare 24!

poopo wrote:

I may, is it on a saturday/sunday this time?

It's always on a weekend.  wink  five days until it starts!  big_smile

Last edited by 16Skittles (2012-08-19 15:43:20)


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#4 2012-08-19 15:46:22

SeptimusHeap
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Re: Ludum Dare 24!

We should do another scratch jam  big_smile


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#5 2012-08-19 15:49:32

poopo
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Re: Ludum Dare 24!

16Skittles wrote:

poopo wrote:

I may, is it on a saturday/sunday this time?

It's always on a weekend.  wink  five days until it starts!  big_smile

w00t!  big_smile  I hope the theme is castles.


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#6 2012-08-19 16:04:54

TorbyFork234
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Registered: 2012-03-01
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Re: Ludum Dare 24!

Are you allowed to use an engine you made before, or are you starting from a completely blank document, creating the engine during the competition?

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#7 2012-08-19 16:05:11

BirdByte
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Registered: 2012-07-07
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Re: Ludum Dare 24!

In Scratch?


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#8 2012-08-19 16:21:28

kayybee
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Registered: 2009-12-07
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Re: Ludum Dare 24!

BirdByte wrote:

In Scratch?

it is usually done in Java or flash or c I think. you'll have to check the rules on which languages you can use. it might be all.

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#9 2012-08-19 16:40:40

16Skittles
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Re: Ludum Dare 24!

TorbyFork234 wrote:

Are you allowed to use an engine you made before, or are you starting from a completely blank document, creating the engine during the competition?

I believe that you can use your own engine if it is publicly available and you declare it beforehand (LD allows you to use a Wordpress blog linked with LD).


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#10 2012-08-19 18:48:41

maxskywalker
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Re: Ludum Dare 24!

I think that I'll probably do it with Ruby and Gosu.  BTW, you can use 'All publicly available libraries and middleware', so put the stuff on the internet with 000webhost or sourceforge and you should be good.  Do you have to enter beforehand?

Last edited by maxskywalker (2012-08-19 18:49:36)

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#11 2012-08-19 19:12:22

16Skittles
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Re: Ludum Dare 24!

maxskywalker wrote:

I think that I'll probably do it with Ruby and Gosu.  BTW, you can use 'All publicly available libraries and middleware', so put the stuff on the internet with 000webhost or sourceforge and you should be good.  Do you have to enter beforehand?

I think you're supposed to create an account and make an "I'm in" post with the language and libs you will use.


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#12 2012-08-19 19:13:38

veggieman001
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Re: Ludum Dare 24!

Likely going to attempt this


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#13 2012-08-19 19:35:12

maxskywalker
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Re: Ludum Dare 24!

Oh, and I think I read that you need to submit a time lapse video of coding your submission.  Do they still/ever did that?

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#14 2012-08-19 19:47:22

TheBajeebas
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Registered: 2010-04-26
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Re: Ludum Dare 24!

i think i'll do this in java


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#15 2012-08-19 19:56:26

16Skittles
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Re: Ludum Dare 24!

maxskywalker wrote:

Oh, and I think I read that you need to submit a time lapse video of coding your submission.  Do they still/ever did that?

Not to my knowledge. They do require that you submit the source code in the compo, but not in the jam.


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#16 2012-08-19 21:04:08

maxskywalker
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Re: Ludum Dare 24!

16Skittles wrote:

maxskywalker wrote:

Oh, and I think I read that you need to submit a time lapse video of coding your submission.  Do they still/ever did that?

Not to my knowledge. They do require that you submit the source code in the compo, but not in the jam.

Great.  I guess now I just wait for the 24th to start writing code.

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#17 2012-08-20 06:06:50

BirdByte
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Re: Ludum Dare 24!

kayybee wrote:

BirdByte wrote:

In Scratch?

it is usually done in Java or flash or c I think. you'll have to check the rules on which languages you can use. it might be all.

Pretty sure Python is also up there, it's one of the majors.
I think I might take part if I learn Python. I don't think they accept 12-year-olds, though.


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#18 2012-08-20 07:40:45

16Skittles
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Re: Ludum Dare 24!

BirdByte wrote:

kayybee wrote:

BirdByte wrote:

In Scratch?

it is usually done in Java or flash or c I think. you'll have to check the rules on which languages you can use. it might be all.

Pretty sure Python is also up there, it's one of the majors.
I think I might take part if I learn Python. I don't think they accept 12-year-olds, though.

I see nothing about age anywhere on the rules.


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#19 2012-08-20 09:22:41

BirdByte
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Re: Ludum Dare 24!

16Skittles wrote:

BirdByte wrote:

kayybee wrote:

it is usually done in Java or flash or c I think. you'll have to check the rules on which languages you can use. it might be all.

Pretty sure Python is also up there, it's one of the majors.
I think I might take part if I learn Python. I don't think they accept 12-year-olds, though.

I see nothing about age anywhere on the rules.

Interesting... >:D


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#20 2012-08-24 17:06:42

16Skittles
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Re: Ludum Dare 24!

It's tonight!  big_smile
I have to do the Jam because I have other stuff to do tomorrow and I don't want to try to make a full game in 24 hours, so with the extra time I'll still have about 48 hours.  tongue


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#21 2012-08-24 17:08:55

ProgrammingFreak
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Re: Ludum Dare 24!

Rhy makes his games in Stencyl. :3

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#22 2012-08-24 19:51:51

16Skittles
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Re: Ludum Dare 24!

Nearly one hour...


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#23 2012-08-24 19:57:41

maxskywalker
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Re: Ludum Dare 24!

Not... much... longer....

Do people usually come up with vague ideas and then make them work with the theme, or do they just wait for it to start?

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#24 2012-08-24 20:35:14

16Skittles
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Registered: 2009-08-26
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Re: Ludum Dare 24!

maxskywalker wrote:

Not... much... longer....

Do people usually come up with vague ideas and then make them work with the theme, or do they just wait for it to start?

I'm waiting for the start, for better or for worse. 30 minutes, trying to pass the time with TF2 but don't want my CPU to overheat right now... If the Ludum Dare would have been one week later it would have matched up with my schedule perfectly.  sad

Edit: http://twitter.com/ludumdare For the theme announcement!

Edit 2: Okay TF2 is out, I'm just going to stare at the LD48 Twitter feed for the announcement and the timer for the release.

Edit 3: 10 minutes now! Bashing F5 on this thread, ludumdare.com, twitter.com/ludumdare, and reddit.com/r/ludumdare. Is there a way to refresh all pages at once?

Edit 4: ludumdare.com locked down now! Under 7 minutes!

Last edited by 16Skittles (2012-08-24 20:53:26)


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#25 2012-08-24 20:56:28

veggieman001
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Re: Ludum Dare 24!

16Skittles wrote:

Edit 3: 10 minutes now! Bashing F5 on this thread, ludumdare.com, twitter.com/ludumdare, and reddit.com/r/ludumdare. Is there a way to refresh all pages at once?

Write a script  tongue
Though that might take too long...


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