First of all, you can use your own jump script.
It requires that your character move seperately from the scroll.
This is the same auto scroll engine i use for Blob on the Moon - Part 3
when I receive [begin v] forever if <key [left arrow v] pressed?> change x by (-5) end if <key [right arrow v] pressed?> change x by (5) // this will be negated by the scroll speed end end
when I receive [begin v] forever change [scrollx v] by (join [-] (autoscroll-speed)) // this will partially negate the scroll speed change x by (join [-] (autoscroll-speed)) // do not make the scroll speed faster than the character's motion.
Last edited by RCScratch (2012-08-12 17:35:44)
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