I just started and I would like to know some base thing like how to create a shop , how to made farming plots change as time progresses , how to create a base farming game. Message me if you can help me figure this out.
Offline
Matt4farm wrote:
I just started and I would like to know some base thing like how to create a shop , how to made farming plots change as time progresses , how to create a base farming game. Message me if you can help me figure this out.
Scratch has no messaging system.
But anyway, it'd probably be easier to start with a square grid, as snapping to an isometric one can be temperamental, so you'd have a grid of numbers, say 0s. and 0 would mean empty, 1 might mean has x type of seed planted. to edit a list letter (and thus the plot state) you need to load every letter into another list as individual items, replace the item you want and then load it back. so you'd have an iterative program doing that every so often, going through every letter, checking what type it is. if it's a 1, set it to a 2 (germinating) if its a 2 set it to 3 et al
My game path uses a grid system, and the level designer I made for it has an easy editing tool, so you could start by looking one of them.
Offline