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#1 2012-07-28 02:18:35

Zparx
Scratcher
Registered: 2011-03-23
Posts: 500+

Zparx's Scripting Challenge!

This is something I've thought of doing for a while. The title is pretty self explanatory, but in case you're wondering, I will be hosting a weekly scripting challenge here in the Show and Tell section of the forums. Anyone can participate!

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What does this mean?
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* I will post a new scripting challenge every week. You'll read the description of the challenge, and compose a project to the best of your ability demonstrating said challenge using Scratch! When you're finished with your project. Upload it, and post a link in the comments on this post so that I can review it.

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How will this benefit me?
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* Well, at the end of each week, I will keep a leader board updated in order starting with the scratcher who was able to complete the challenge in the most efficient way in their project, and descending with the scratchers who were also able to complete the challenge, but in efficiency according to where they are placed on said leader board. So it's sort of like a competition! If you're seeking extra love-its on projects as an award, you might as well stop reading this post and seek else where. I'm a full advocate of project Fix Love-its!

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"Efficiency" ?
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* Yeah! That means using the least amount of scripts and the most effective coding to complete the challenge! For example. If the challenge is relatively difficult, and you manage to pull off a 1s1s, you might as well consider yourself the weekly winner!

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I'm interested! What's the first challenge!?  big_smile
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* The first week's challenge will be something relatively simple. The first week's challenge is:

** Compose a project that simulates real time gravity and allows a player to move about the screen on one (or more) platform(s). Complete the challenge with more than two button input methods (ex: arrow keys) and the ability for the player to "jump". **

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Will there be a scoring system?
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* Yes, actually. The scoring system is as follows:

Code:

1. User friendliness. (Easy for another scratcher to understand your project.) 
2. Glitches/bugs. (Based on how many are NOT present in your project.)
3. Efficiency. (How well you utilized effective scripts to complete the challenge.)
4. Scripts used. (The less, the better!)
5. Interface. (The look and feel of your project.)

NOTES/RULES:

All score values for each category will be on a scale 1-10 out of 10. The maximum score is 50 points. You will automatically be reported/ evict from the challenge and any future challenges if I spot any profane language/ bullying of another scratcher/ poor sportsmanship. Also, spamming your project in the comments will not make yours more likely to be reviewed. In fact, if you post the same thing more than once, I will not look at your entry. Please be patient. I will get to you. Be kind to others, and remember, this is meant to be something FUN. Also, your entry cannot be something you've already created. It has to be something NEW. If your project was shared more than a day or two ago, I will not accept it! It cannot be based on another project! It has to be 100% original material! Happy scratching. I look forward to seeing your projects! (:

Last edited by Zparx (2012-07-29 22:02:01)


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#2 2012-07-28 03:58:32

Zparx
Scratcher
Registered: 2011-03-23
Posts: 500+

Re: Zparx's Scripting Challenge!

justa bump


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#3 2012-07-28 05:34:24

BirdByte
Scratcher
Registered: 2012-07-07
Posts: 1000+

Re: Zparx's Scripting Challenge!

I'll join; Just know that I'm making a platformer, and might be very busy at times.  smile


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#4 2012-07-28 15:55:39

zubblewu
Scratcher
Registered: 2011-02-17
Posts: 1000+

Re: Zparx's Scripting Challenge!

Can we use an old project with extra things?  smile

Last edited by zubblewu (2012-07-28 15:56:17)


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#5 2012-07-28 16:27:45

Zparx
Scratcher
Registered: 2011-03-23
Posts: 500+

Re: Zparx's Scripting Challenge!

zubblewu wrote:

Can we use an old project with extra things?  smile

Has to be completely new!

zparx wrote:

Also, your entry cannot be something you've already created. It has to be something NEW. If your project was shared more than a day or two ago, I will not accept it!


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#6 2012-07-28 18:39:15

zubblewu
Scratcher
Registered: 2011-02-17
Posts: 1000+

Re: Zparx's Scripting Challenge!

What if i completely recode an old engine, keeping only the character and some barebones stuff (like if key up arrow pressed jump), and readjusting all the values and the whole thing, and adding new stuff?


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#7 2012-07-29 00:31:00

Zparx
Scratcher
Registered: 2011-03-23
Posts: 500+

Re: Zparx's Scripting Challenge!

zubblewu wrote:

What if i completely recode an old engine, keeping only the character and some barebones stuff (like if key up arrow pressed jump), and readjusting all the values and the whole thing, and adding new stuff?

I'll see. Do that and give me a link and I'll be sure to check it out.


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#8 2012-07-29 01:08:02

zubblewu
Scratcher
Registered: 2011-02-17
Posts: 1000+

Re: Zparx's Scripting Challenge!

Okay. I recoded the whole thing, reworked it, added slope detect, and I'll do walk jump tomorrow. It also has support for moving platforms  smile


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#9 2012-07-29 02:39:36

Zparx
Scratcher
Registered: 2011-03-23
Posts: 500+

Re: Zparx's Scripting Challenge!

zubblewu wrote:

Okay. I recoded the whole thing, reworked it, added slope detect, and I'll do walk jump tomorrow. It also has support for moving platforms  smile

Alright. Just leave a link and I'll look at it (:


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#10 2012-07-29 16:00:43

Zparx
Scratcher
Registered: 2011-03-23
Posts: 500+

Re: Zparx's Scripting Challenge!

bump


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#11 2012-07-29 16:24:05

Pencilmaster
Scratcher
Registered: 2011-09-08
Posts: 100+

Re: Zparx's Scripting Challenge!

I'll join the challenge. So, gravity, huh? No problem  smile


I iz teh Pencilmaster  wink
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#12 2012-07-29 18:30:32

zubblewu
Scratcher
Registered: 2011-02-17
Posts: 1000+

Re: Zparx's Scripting Challenge!

Annnnnnnnnnnnnnnnnnnnnnnnnd here. Totally reworked scripting, moving platform support, slope detection, and wall jump. I hope this counts

Edit: AWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW I overwrote the 1s1s version  hmm . Oh well, just know that it was the exact same thing but 1s1s before this.

Last edited by zubblewu (2012-07-29 18:43:57)


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#13 2012-07-29 20:48:11

lalala3
Scratcher
Registered: 2008-10-03
Posts: 100+

Re: Zparx's Scripting Challenge!

Zparx wrote:

(The less, the better!)

Correction: the fewer.


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#14 2012-07-29 22:00:09

Zparx
Scratcher
Registered: 2011-03-23
Posts: 500+

Re: Zparx's Scripting Challenge!

zubblewu wrote:

Annnnnnnnnnnnnnnnnnnnnnnnnd here. Totally reworked scripting, moving platform support, slope detection, and wall jump. I hope this counts

Edit: AWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW I overwrote the 1s1s version  hmm . Oh well, just know that it was the exact same thing but 1s1s before this.

1. User friendliness 10/10
2. Glitches bugs 8/10 (The cube bounces when the platform is moving downward)
3. Efficiency 10/10
4. Scripts used 10/10
5. Interface 9/10 (Lines are out of place in some areas)

Final Score: 47!

Nice work. I like how you used trials in the scripts. I also like how you didn't depend on a variable for the platform script to make the cube move with it. I'll keep your score, and when enough people have entered the challenge, I'll update a leader board!


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#15 2012-07-29 22:07:41

Zparx
Scratcher
Registered: 2011-03-23
Posts: 500+

Re: Zparx's Scripting Challenge!

Pencilmaster wrote:

I'll join the challenge. So, gravity, huh? No problem  smile

Yep! Just post a link to your project here after you're finished. Be sure to read the rules and notes highlighted in red (:


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#16 2012-07-30 00:08:29

zubblewu
Scratcher
Registered: 2011-02-17
Posts: 1000+

Re: Zparx's Scripting Challenge!

Actually he falls like that on purpose-its supposed to be falling faster than you. And by lines are out of place I assume ou mean the little bump on the ground? It's just there to show that the engine can go over small bumps and other obstacles. Still, thanks. Those were just little features to make it more interesting: how many engines have you seen that use moving platforms like that? (out of the few good ones with support for moving platforms  tongue )


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#17 2012-07-30 01:01:29

maxdoss
Scratcher
Registered: 2010-07-27
Posts: 1000+

Re: Zparx's Scripting Challenge!

I guess I'll try.


It's my birthday. Deal with it.

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#18 2012-07-30 11:03:42

powerpoint56
Scratcher
Registered: 2012-04-19
Posts: 500+

Re: Zparx's Scripting Challenge!

I'll try.


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#19 2012-07-30 15:02:23

Zparx
Scratcher
Registered: 2011-03-23
Posts: 500+

Re: Zparx's Scripting Challenge!

powerpoint56 wrote:

I'll try.

Sounds good (:


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#20 2012-07-30 20:40:38

powerpoint56
Scratcher
Registered: 2012-04-19
Posts: 500+

Re: Zparx's Scripting Challenge!

Zparx wrote:

powerpoint56 wrote:

I'll try.

Sounds good (:

Here's my entry: Link


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#21 2012-07-30 20:58:15

Zparx
Scratcher
Registered: 2011-03-23
Posts: 500+

Re: Zparx's Scripting Challenge!

powerpoint56 wrote:

Zparx wrote:

powerpoint56 wrote:

I'll try.

Sounds good (:

Here's my entry: Link

1. User friendliness 10/10
2. Glitches bugs 1/10 (Slope detection is way off. Can jump through platforms.)
3. Efficiency 6/10 (Sensors used, and are a bit off.)
4. Scripts used 9/10
5. Interface 5/10 (Nothing too special. Just two colors.)

Final Score: 31!

For the most part, the gravity definitely is comforting. The only real thing that throws this project off is your collision detection. Work on that and you're golden!


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#22 2012-07-30 20:58:26

maxdoss
Scratcher
Registered: 2010-07-27
Posts: 1000+

Re: Zparx's Scripting Challenge!

I don't think I'll do this challenge anymore


It's my birthday. Deal with it.

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#23 2012-07-30 21:14:54

ErnieParke
Scratcher
Registered: 2010-12-03
Posts: 1000+

Re: Zparx's Scripting Challenge!

One week? When it comes to complex projects, you probably will need more than a week. I suggest that on extremely difficult challenges, you can give Scratchers a bonus day or two because some of us have a limited amount of time each day on the computer.

Anyway, sadly, I won't accept your challenge due to several things. Right now, I am helping Shrey15 with a project, and I'm in a collab with ZombieHappines, and possibly a third scratcher soon, and I'm working on a project of my own. My hands are tied up, so maybe I can try your challenge after awhile, but not now. Sorry.


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#24 2012-07-30 23:20:34

Zparx
Scratcher
Registered: 2011-03-23
Posts: 500+

Re: Zparx's Scripting Challenge!

ErnieParke wrote:

One week? When it comes to complex projects, you probably will need more than a week. I suggest that on extremely difficult challenges, you can give Scratchers a bonus day or two because some of us have a limited amount of time each day on the computer.

Anyway, sadly, I won't accept your challenge due to several things. Right now, I am helping Shrey15 with a project, and I'm in a collab with ZombieHappines, and possibly a third scratcher soon, and I'm working on a project of my own. My hands are tied up, so maybe I can try your challenge after awhile, but not now. Sorry.

I think I'll just wait until all contestants are finished with their projects. I'll accept up to 10 entries, then when all of them are finished I'll set up a leader board. Right now I have about 3 or 4 entrants, so when you're finished with your projects, feel free to join if there are spots available.


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#25 2012-07-31 10:06:07

powerpoint56
Scratcher
Registered: 2012-04-19
Posts: 500+

Re: Zparx's Scripting Challenge!

Zparx wrote:

powerpoint56 wrote:

Zparx wrote:

Sounds good (:

Here's my entry: Link

1. User friendliness 10/10
2. Glitches bugs 1/10 (Slope detection is way off. Can jump through platforms.)
3. Efficiency 6/10 (Sensors used, and are a bit off.)
4. Scripts used 9/10
5. Interface 5/10 (Nothing too special. Just two colors.)

Final Score: 31!

For the most part, the gravity definitely is comforting. The only real thing that throws this project off is your collision detection. Work on that and you're golden!

Thanks! Yeah, the glitches just kill it. I've updated it a bit and will continue to as the other contestants work on their projects. I can't wait to see what everyone else makes!

EDIT: about the color: i had a nice green gradient background... I don't know what happened to it, I'll update it now...

Last edited by powerpoint56 (2012-07-31 10:15:29)


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