As my profile is new so I cannt post on suggestion page so here it is..
There should be a new block "Direction to (any sprite)" which will give the numerical value of the angle formed by the line joining them...basically "Point toward" cannot be used for multiple sprite...(Please post any thing which I am missing)
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Can't you just have a line sprite that goes to the sprite recieving and points to the sprite sending? Then, use the
([direction v] of [line sprite v])
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BirdByte wrote:
Use variables:
set [od v] to (direction) point towards [whatever v] set [target v] to (direction) point in direction (od)The variable "target" will contain you answer.![]()
If you are paying close enough attention, you can see the frame(s) when it is rotated.
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lalala3 wrote:
BirdByte wrote:
Use variables:
set [od v] to (direction) point towards [whatever v] set [target v] to (direction) point in direction (od)The variable "target" will contain you answer.![]()
If you are paying close enough attention, you can see the frame(s) when it is rotated.
Not online. Online it runs in Single Frame, only updating at the end of loops and waits.
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scimonster wrote:
lalala3 wrote:
BirdByte wrote:
Use variables:
set [od v] to (direction) point towards [whatever v] set [target v] to (direction) point in direction (od)The variable "target" will contain you answer.![]()
If you are paying close enough attention, you can see the frame(s) when it is rotated.
Not online. Online it runs in Single Frame, only updating at the end of loops and waits.
@lalala3 It does that in Presentation Mode too.
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