you should make a script block that says "Bounce" on it & for example, you could put this in your script:
when gf clicked if <touching Sprite1 v> end, bounce, so we can make things bounce without making custom formulas.
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blargin wrote:
whoops i did the code wrong.
when gf clicked if <touching [sprite1 v]> bounce end
Fixed. Anyways, you have a more complicated script for bouncing.
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Since this looks like more of a suggestion for a new block, I'll move this thread to the Suggestions forum for you.
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