I want to make a shooting game with sprites moving and every time you hit them they go faster or get smaller...
could anyone help me?
thnxxxxxx
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if you make the gun with a
<broadcast[ hit
when a hit is confirmed, and then, as the target's strip,
<when I receive[ hit
<set size to( 90 )%>
for sise or have a speed variable where you put
<when I receive[ hit
<set{ speed }to( (( <{ speed }> <+> 2 ))
and move the target by the speed variable or something like that. play around with the values a bit.
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if the gun is constantly folowing your mouse you can make a script like this: [blocks]
<when[ Target ]clicked>
<change size by( 5 )>
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