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#1 2012-07-09 14:39:31

coolhogs
Scratcher
Registered: 2011-07-26
Posts: 1000+

Pong: Blue

Pong: Blue will be a blue themed pong game. It will include power-ups, AI, and more...

Discuss.

Last edited by coolhogs (2012-07-09 14:39:57)


Get ready for domination of:  tongue

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#2 2012-07-15 07:33:30

Maki-Tak
Scratcher
Registered: 2008-03-10
Posts: 100+

Re: Pong: Blue

Blue? I don't understand.


http://i.cubeupload.com/zZE0XJ.png

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#3 2012-07-16 05:32:15

Agentpieface
Scratcher
Registered: 2009-10-10
Posts: 1000+

Re: Pong: Blue

Maki-Tak wrote:

Blue? I don't understand.

blue
the color blue


http://media.tumblr.com/tumblr_lr7fywSZAG1qfj8fq.gif

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#4 2012-07-18 16:21:35

littlespec2000
New Scratcher
Registered: 2012-07-18
Posts: 3

Re: Pong: Blue

this website www.teach-ict.com shows you how to make pong, but then you will have to figue out the other things you will have to figue out your self.

I have an idea for the power up its:

 when gf clicked
switch to costume [no powerup] //or what ever you want to call it.
forever
     if <touching [powerup]?> //again, you can call it what you want.
         switch to costume [poweruped] //you know the drill.
         set [speed v] to [10]
    end
end
that is the powerup control and this...
when gf clicked
set [speed v] to [10]
forever
    if <key [up arrow v] pressed?>
         change y by (speed v)
    end
    if <key [down arrow v] pressed?
         change y by ((speed) - ((2)*(speed))
    end
end

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#5 2012-07-18 16:32:42

littlespec2000
New Scratcher
Registered: 2012-07-18
Posts: 3

Re: Pong: Blue

sorry i forgot to finsh my sentence. well the bit above is the movement, so what happens is the higher the variable speed the faster it goes. sorry that is I have got so far I will tell you if I get any thing else.

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