Pages: 1
I am making a carnival game in scratch, and I am running into a glitch I don't know how to solve. I have five walls and three coins, and I select a coin and the wall I want it to go ot. Only that coin is supposed to go to that wall and then point ina random direction.
The glitch/problem is, every coin is doing this, and I can't carry on with my game until this is sorted.
If anyone has any codes, questions or suggestions on how to make this work, PLEASE POST! THIS HAS TO BE IN BY THE END OF MONDAY, PLEASE HELP!!!
here is the web link:
http://scratch.mit.edu/projects/DoowNimajneb/2647353
May have to copy and paste if not hyperlinking automatically,
Sorry for the high amount of scripts! And thanks for helping
Sorry about the shrunken board, that's not the glitch, if you download it it fixes the board but when you play the game you will see the glitch with the coins all going to the same wall at once.
Again, THIS HAS TO BE IN BY THE END OF MONDAY, PLEASE HELP!!!
Offline
Ok, I took a look, and I have found the problem, the problem is all the coins have the script;
when i receive [CTW(1,2,3,4,5) v] scriptAll you need to do to fix this is only keep the above script with the corrosponding coin, eg, shooter 1 needs to have coin 1 which will have;
when i receive [CTW1 v] scriptand shooter 2 needs to have coin 2 which has;
when i receive [CTW2 v] scriptand so on, this should work, it worked for me!
Last edited by daniel_j (2012-07-01 23:40:28)
Offline
Hi Daniel_j, thanks for solving the problem!
Unfortunately, I don't understand what you've done. Can you please post agin and possibly explain it in more detail or preferably, can you upload the fixed version to the scratch website please?!
I'm really sorry I don't understand!! And thanks for helping in advance!
Just again please will you either post in more detail or preferably upload the fixed version to the scratch website?
Thanks for helping!
Offline
DoowNimajneb wrote:
Hi Daniel_j, thanks for solving the problem!
Unfortunately, I don't understand what you've done. Can you please post agin and possibly explain it in more detail or preferably, can you upload the fixed version to the scratch website please?!
I'm really sorry I don't understand!! And thanks for helping in advance!
Just again please will you either post in more detail or preferably upload the fixed version to the scratch website?
Thanks for helping!
No Problem!
I am having trouble fixing your problem as your broadcasts do not match up with your coins, ect 1 does not match 1, it matches 3...? Hang on I will take another look xD
Offline
DoowNimajned, I just cannot figure this one out, I mean, I know what the problem is, but because of your confusing script I cannot get it right! I will keep trying, but sorry if I cannot get it by tomorrow! I will be working on it for a while
Offline
What part of my scripts are you confused about?
If you've fixed it/finished with it can you post it on the scratch website?
Thanks!!!
Offline
All the ones with BP in are there to send you back to the shooter once you've hit a bowling pin.
Go back is a general move back to shooter broadcast for any sprite that isnt a bowling pin
The ones with CTW in, stand for come to wall (Insert number) and send you to wall 1, 2, 3, 4 or 5 with the broadcasts CTW1, 2, 3 ,4 and 5 respectively
FF is supposed to make the shooter and coin point nearly forwards but doesnt really work(can you get this to work?)
That's every broadcasting for moving the coins I can see. Let me know If I missed any out or you are still confused with any of my scripts and I will be happy to answer!
Thanks
Offline
Use the
wait (something) sec//change something to the number of seconds you want to wait.block.
Offline
Pages: 1